MapleStory Classic World players saving up for attack gloves may want to rethink their upgrade plans. Reaching the right citizenship rank does not make high-attack gloves worthless, but it can provide a much cheaper and more reliable way to build a solid pair. For players managing their MapleStory Classic World Mesos, the important question is no longer just how much attack a glove provides. It is how much that extra attack actually costs.
At citizenship rank nine, players can unlock a 100% success-rate Minor Glove Attack Scroll that adds one weapon attack. Since gloves have five upgrade slots, five of these scrolls guarantee a +5 glove. That changes the starting point for glove upgrades and could influence the prices of both scrolls and finished equipment. We will look at the citizenship requirements, compare scroll strategies, examine a hypothetical pricing model, and calculate what higher glove attack means for actual damage.
How Citizenship Unlocks Guaranteed Glove Attack
MapleStory Classic World has separate citizenship progression for Henesys and Kerning. Characters can begin working toward citizenship from level 12 by speaking with Arthur in Henesys or Roxy in Kerning. Each city has 10 citizenship ranks, with higher ranks unlocking additional items in its local shop.
The important milestone for physical attackers is rank nine, Guardian of the Town. At this rank, Flint in Henesys and Ben in Kerning sell the Minor Glove Attack Scroll. Each scroll has a 100% success rate and adds one weapon attack to a glove.

A standard glove has five upgrade slots, so the result is straightforward:
| Upgrade setup | Final glove attack | Risk |
|---|---|---|
| Five Minor Glove Attack Scrolls | +5 | No scroll failure risk |
| Four Minor Scrolls and one successful 60% scroll | +6 | One chance-based upgrade |
| Five successful 60% scrolls | +10 | High failure risk |
The guaranteed +5 option is particularly useful for players who want a dependable upgrade without spending millions on repeated attempts.
The citizenship shop also offers a magic version that adds two magic attack per scroll, but an additional level 52 requirement. Players should therefore consider both their character level and citizenship progress before planning around that option.
Reaching Rank Nine Takes Consistent Contribution
Unlocking the scroll is not immediate. Citizenship progression depends on contribution earned through several activities:
- Daily town board missions: A repeatable way to build contribution over time.
- Weekly donations: An important contribution source that should not be skipped.
- One-time story missions: Additional progress available at certain ranks.
For weekly donations, players hand in 30 monster drops from the item requested by the town board. Blue potions are provided as a reward; they are not extra items that players need to bring. The exact contribution depends on the donation offered, but the original progression model treats weekly donations as a substantial part of regular progress.
Our main advice is to prioritize the weekly donation and fit daily missions around your available playtime. Missing a daily task may cost roughly a day in the model described, while missing a weekly donation can delay the next rank by about a week. Repeatedly skipping weekly contributions can extend the overall journey considerably.
There is also an important version detail. On October 29, Nexon reduced the contribution requirements for citizenship ranks four through ten and fixed an issue that had allowed players to complete the daily task twice.
That figure is an estimate, not a guaranteed unlock date. Your starting point, available weekly donations, and how excess contribution is handled can all affect the result. Still, the practical lesson is clear: waiting for other players to unlock the reward will not advance your own citizenship progress. If you want access to the cheaper scrolls, start building contribution early.
100% and 60% Scrolls Offer Different Upgrade Paths
The main advantage of the Minor Glove Attack Scroll is certainty. Five successful uses produce a +5 glove, with no chance of losing an upgrade slot to a failed scroll.
A 60% Glove Attack Scroll offers a higher potential result because each successful use adds two attack. However, a failed attempt adds nothing and still consumes one of the glove's five slots. That makes the final result much less predictable.

If all five slots use 60% scrolls, the possible outcomes are +0, +2, +4, +6, +8, and +10. Assuming each attempt is independent and has a 60% success rate, the probability distribution looks like this:
| Successful scrolls | Final attack | Probability |
|---|---|---|
| 0 | +0 | 1.024% |
| 1 | +2 | 7.680% |
| 2 | +4 | 23.040% |
| 3 | +6 | 34.560% |
| 4 | +8 | 25.920% |
| 5 | +10 | 7.776% |
This explains why a +10 result should not be treated as a normal outcome. It requires all five 60% scrolls to succeed, which happens only 7.776% of the time under this model.

Players do not have to use the same scroll type in every slot, either. A mixed strategy can reduce risk while leaving room for a better result:
- Start with one 60% scroll. If it succeeds, the glove reaches +2, and four Minor Scrolls can guarantee a final +6.
- If the first 60% scroll fails, four Minor Scrolls can still produce +4.
- A +8 result can come from three successful 60% scrolls and two Minor Scrolls, or from four successes among five 60% attempts.
- A +9 result can be made with four successful 60% scrolls and one Minor Scroll.
- A +10 glove still requires all five 60% scrolls to succeed when using these two scroll types.
The key distinction is that Minor Scrolls create a reliable foundation, but they do not remove the uncertainty involved in chasing the highest attack values.
What Could Citizenship Do to Glove Prices
The new scroll source could affect the market, but the shop price and the public trading price are not necessarily the same. To understand why, consider the assumptions used in the pricing model:
| Item or market assumption | Example value |
|---|---|
| Minor Glove Attack Scroll shop price | 40,000 Mesos |
| Assumed player resale price | 100,000 Mesos |
| Clean glove price | Around 1,000 Mesos |
| Number of upgrade slots | 5 |
Under these assumptions, a citizenship player buying five Minor Scrolls directly from the shop spends 200,000 Mesos, plus the cost of the glove. A player without access who buys all five scrolls from another player could pay around 500,000 Mesos before purchasing the glove.

That difference creates an interesting choice for rank-nine citizens. They can use the scrolls to make +5 gloves, or sell the scrolls individually. If five scrolls can be resold for around 500,000 Mesos, a finished +5 glove priced near that amount may offer little additional margin after direct costs. Selling the scrolls instead could be just as attractive.
This is why a low shop price does not automatically force the public price down to the same level. The value of citizenship access, seller competition, available stock, and buyer demand all matter. If many rank-nine players begin selling scrolls, competition may reduce the resale premium. Until supply becomes more consistent, however, buyers may still pay considerably more than the shop price.
A Possible Price Curve and the Real Value of Extra Attack
Using the assumptions above, the original model suggests the following possible market prices:
| Item | Illustrative price prediction |
|---|---|
| 60% Glove Attack Scroll | 900,000 Mesos |
| +5 glove | 500,000 Mesos |
| +6 glove | 1,000,000 Mesos |
| +7 glove | 2,700,000 Mesos |
| +8 glove | 5,000,000 Mesos |
| +9 glove | 13,000,000 Mesos |
| +10 glove | 20,000,000 Mesos |
These figures are predictions based on a hypothetical supply and cost model, not confirmed market averages or completed-sale data. The higher prices reflect the difficulty of producing stronger gloves, the cost of failed attempts, and the possibility of recovering some investment by selling gloves that finish below the target attack value.
That recovery matters. Someone aiming for +10 will not turn every failed attempt into a total loss. A glove that finishes at +6 or +8 may still have resale value. As a result, the cost of producing a high-attack glove cannot be calculated simply by adding up every scroll used and ignoring the value of lower-result equipment.
The resale premium also affects different glove tiers unevenly. A +5 glove uses five Minor Scrolls, so buying them from another player can add a substantial cost. A +9 recipe using four successful 60% scrolls and one Minor Scroll depends on only one resold Minor Scroll. A perfect +10 attempt using five successful 60% scrolls does not use any Minor Scrolls at all. In this model, the resale premium has a much greater direct effect on the supply cost of lower-tier gloves than on a perfect +10.
However, the price you should pay also depends on the damage you gain. Consider a character with 75 total weapon attack while wearing a +5 glove. If all other stats and bonuses remain unchanged, moving to a higher glove adds the following amount to the character's total attack:
| Glove | Additional attack over +5 | Approximate raw damage increase |
|---|---|---|
| +5 | 0 | Baseline |
| +6 | +1 | 1.3% |
| +7 | +2 | 2.7% |
| +8 | +3 | 4.0% |
| +9 | +4 | 5.3% |
| +10 | +5 | 6.7% |

Based on the example's 75 total attack, describe a simplified increase before monster defense. They are not universal DPS gains. The actual benefit depends on the character's equipment, attack calculation, target monster, and whether the upgrade changes the number of hits needed to defeat it.
For example, a small damage increase may be much more valuable if it lets you defeat a monster in one fewer hit. If the number of hits stays the same, the practical improvement may be less noticeable. Physical weapon attack also should not be confused with magic attack: the physical scrolls discussed here are not a direct upgrade for a mage's spell damage.
For budget-conscious players, we would compare the glove upgrade with other equipment improvements before spending heavily. If one extra glove attack costs 500,000 Mesos while the same amount could buy two additional weapon attacks, the weapon may be the better investment, assuming the same character and weapon conditions. The highest listed attack value is not automatically the best purchase.
Summary
Citizenship rank nine gives MapleStory Classic World players a reliable way to obtain +5 glove attack through five 100% Minor Glove Attack Scrolls. The trade-off is time: reaching that rank requires consistent daily progress and, especially, regular weekly donations. For players who plan to keep upgrading their equipment, starting citizenship early can create more options later.
The bigger market effect depends on how many players unlock the scrolls, how much stock they sell, and whether buyers are willing to pay a resale premium. A cheaper route to +5 could make basic attack gloves more accessible, but it does not guarantee that every high-attack glove will become cheap. Before spending your MSCW Items for sale budget on another upgrade, compare the actual trading price, the cost of making the glove yourself, and the damage gained from each additional attack point.
Our recommendation is to treat +5 as a dependable starting point rather than a final goal for every character.
Keep progressing toward rank nine, check completed sales instead of relying only on listing prices, and compare glove upgrades with weapon improvements. If you already have 60% scrolls saved, it may be worth reviewing their market value before using them. The best upgrade is the one that improves your character enough to justify its cost.
FAQ
What citizenship rank unlocks the Minor Glove Attack Scroll?
Rank nine, Guardian of the Town, unlocks the 100% Minor Glove Attack Scroll in the Henesys and Kerning citizenship shops.
How much attack does the Minor Glove Attack Scroll add?
Each scroll adds one weapon attack with a 100% success rate. Five successful uses fill all five glove slots and guarantee +5 attack.
How long does it take to reach citizenship rank nine?
The model based on the revised contribution thresholds estimates a little over three months when starting from zero and completing the required daily and weekly activities consistently. Actual progress can vary.
Is a +10 glove worth buying?
It depends on the price difference, your total weapon attack, and whether the extra attack changes your number of hits against common monsters. A +10 glove is stronger than a +5 glove, but it does not double your total damage.
Will rank-nine citizenship make glove prices cheaper?
It could increase the supply of Minor Glove Attack Scrolls and make +5 gloves easier to produce. However, the actual price change depends on seller competition, stock availability, and player demand. Shop prices alone cannot predict public market prices.