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PoE New Holy Skills 3.28

Written by:  U4N
Published: Mar 02, 2026
37

In Path of Exile, "Holy" skills typically refer to an archetype of spells and attacks used by the Templar class, often dealing Physical and Lightning damage with a focus on conversion and holy-themed visual effects.

New Holy Skills (3.28 Mirage)

The following skills were recently added or significantly overhauled in the Mirage expansion:

  • Added a new Strength/Intelligence Skill Gem, Divine Blast: Project a beam of holy light from your shield to a targeted location, causing an implosion of holy energy. This energy then lingers for a short duration, before blasting outwards in a larger and more damaging explosion.
  • Added a new Strength/Intelligence Skill Gem, Holy Hammers: Slam the ground ahead of you, calling down a Holy Hammer from above. On hitting an enemy, another Hammer will cascade forward, repeating if further enemies are hit, up to a cap. A Power Charge can be expended to call down additional Hammers to either side of the initial slam. Requires a Mace or Staff.
  • Added a new Strength/Intelligence Skill Gem, Holy Strike: Infuse your weapon with holy energy and swing. Successfully hitting an enemy will summon forth a Holy Armament, which copies your main hand weapon stats to determine its own. These Holy Armaments are undamageable minions, and will attack the enemies you target with Holy Strike. Requires a Mace, Sceptre or Staff.
  • Sweep: Has been reworked, and is now called Holy Sweep. Holy Sweep swings a two handed mace or a staff in a circle, calling down Holy Hammers to land randomly on a number of enemies struck. Hits from these Holy Hammers cannot be evaded.
PoE New Holy Skills 3.28

Classic Holy-Themed Skills

Before the 3.28 expansion, these skills were considered the core of the "holy" playstyle:

  • Summon Holy Relic: Summons a minion that triggers a Physical damage nova whenever you hit an enemy with an attack. It also provides life regeneration to allies.
  • Holy Flame Totem: A channeling totem that fires a stream of holy fire, creating Consecrated Ground while active.
  • Purifying Flame: A physical spell that creates a wave of fire and Consecrated Ground upon impact.
  • Divine Ire: A channeling spell that builds up energy before releasing a powerful beam of holy light (Physical/Lightning damage).
  • Absolution: Strikes an enemy with lightning; if they die shortly after, it summons a Sentinel of Absolution that casts its own version of the spell.
  • Smite: An attack that strikes a target with lightning and provides a temporary aura that adds flat lightning damage to you and your allies.
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