The Pulse Mine in ARC Raiders is a deployable trap designed for control rather than raw damage. Its main purpose is to knock enemies back and disrupt movement, making it useful for defense, area denial, and escape situations.
Unlike explosive mines, the Pulse Mine focuses on positioning and timing. Used well, it can create space, interrupt pushes, or force enemies into unfavorable angles.
What the Pulse Mine Does
The Pulse Mine is a proximity-triggered trap. When an enemy enters its radius, the mine activates, pops upward, and releases a strong pulse that knocks back anything nearby.
Key behavior details:
- It takes 1 second to deploy
- It becomes armed 2 seconds after deployment
- The knockback effect lasts for around 2 seconds
- If it has not triggered yet, it can be disarmed and recovered in about 2 seconds
This makes the Pulse Mine flexible. You can reposition it if plans change, as long as it hasn't activated yet.

Stats Overview
| Property | Value |
|---|---|
| Rarity | Uncommon |
| Type | Quick Use Trap |
| Weight | 0.25 |
| Stack Size | 3 |
| Sell Price | 470 Coins |
| Effect Radius | 7.5 meters |
The light weight and stack size make it easy to carry a few without heavily impacting your loadout.
How to Get the Pulse Mine
There are three main ways to obtain a Pulse Mine:
- Scavenging. Pulse Mines can appear as loot during raids, similar to other traps and utility items.
- Crafting. You can craft Pulse Mines once you have learned the Pulse Mine Blueprint.
- Buying from Vendors. The NPC Apollo sells Pulse Mines directly, making them accessible without relying purely on loot drops.
If you prefer to skip the randomness of drops, some players choose to buy ARC Raiders blueprints online from U4N instead. It’s simply another option for getting access to specific blueprints without spending extra time farming. This can make planning your crafting path easier, especially if you already know which tools or traps you want to focus on in your loadout.
Crafting Recipe for the Pulse Mine
To craft a Pulse Mine, you must meet the following requirements:
| Requirement | Details |
|---|---|
| Blueprint | Pulse Mine Blueprint |
| Station | Explosives Station (Level 1) |
| Materials | 1× Crude Explosives 1× Wires |
| Output | 1× Pulse Mine |
The recipe is simple and does not require rare materials, which makes the Pulse Mine easy to restock between raids.
Recycling and Salvaging
If you no longer need a Pulse Mine, you can break it down for materials:
| Action | Result |
|---|---|
| Recycling | 6× Chemicals |
| Salvaging | 3× Chemicals |
Recycling gives better returns, while salvaging is faster if you are short on time.
Best Uses in Raids
The Pulse Mine shines in tactical situations:
- Defensive setups: Place it near doorways, ladders, or tight corridors to knock enemies back.
- Escape tool: Drop one while retreating to create distance and slow pursuit.
- Position control: Force enemies out of cover or off high ground.
- Combo setups: Use it to push enemies into other traps or environmental hazards.
It does not deal damage, so it works best when combined with good positioning or follow-up actions.
The Pulse Mine is a utility-focused trap that rewards planning and awareness. It is not meant to secure kills on its own, but it can decisively shift a fight by controlling space and movement. For players who value tactical control and survivability, it is a reliable and flexible option to carry into raids.
List of Arc Raiders Mines
| Item | Description |
|---|---|
| Explosive Mine | A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius. |
| Gas Mine | A proximity triggered mine that releases a stamina draining gas cloud across its radius. |
| Jolt Mine | A proximity triggered mine that pops up and stuns anything within its radius. |
| Pulse Mine | A proximity triggered mine that pops up and knocks back anything within its radius. |
| Deadline Mine | A mine that deals damage to anything within its radius once the timer runs out. |