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The U4N blog aggregates the latest news across various games. Through continuously updated articles, it helps readers quickly stay informed about the latest game updates, patch notes, guides on classes and gear, seasonal developments, and trending community topics.

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Path of Exile

PoE 3.28 Item Filter: New Items, New Currency, Removed Items

Path of Exile 3.28 introduces one of the most extensive item refreshes in recent updates. This patch expands the item ecosystem across multiple categories, including stackable currencies, skill gems, support gems, map fragments, incubators, divination cards, and new map types. At the same time, several long-standing items and map layouts have been removed or replaced, signaling a significant shift in how players interact with the economy, crafting systems, and endgame progression.

3,028 reads
Path of Exile

8 Smart Ways to Farm Arc Raiders Blueprints Faster 2026

In ARC Raiders, blueprints decide how fast you progress. Good weapons, better augments, stronger builds — they all start with the right drops. If you feel like you are looting for hours with nothing to show for it, the problem usually is not luck. It is route choice, container priority, and how fast you reset runs. Here are 8 practical ways to farm Arc Raiders blueprints faster in 2026.

2,039 reads
AION 2

10 Common Mistakes That Waste Your Aion 2 Kinah

In Aion 2, Kinah is the core of your progress. Every upgrade, enchant, craft, and trade connects back to it. If you waste Kinah early, you slow down everything: gear upgrades, skill development, and even basic convenience. Many players think they need to earn more Kinah. In reality, they need to stop losing it in small, repeated ways. Below are the most common mistakes that quietly drain your Aion 2 Kinah in 2026, and how to avoid them.

1,667 reads
Path of Exile

PoE Holy Strike Gem Build Guide 3.28

PoE 3.28: Added a new Strength/Intelligence Skill Gem, Holy Strike: Infuse your weapon with holy energy and swing. Successfully hitting an enemy will summon forth a Holy Armament, which copies your main hand weapon stats to determine its own. These Holy Armaments are undamageable minions, and will attack the enemies you target with Holy Strike. Requires a Mace, Sceptre or Staff.

3,518 reads
Path of Exile

PoE Shield of Light Gem Build Guide 3.28

PoE 3.28: Added a new Strength/Intelligence Skill Gem, Shield of Light: Retaliate against a blocked hit with a sweep of your Shield, unleashing a wave of light in a cone in front of you. Additional waves also emanate from allies in a radius around the first target struck, towards that target.

2,535 reads
Path of Exile

PoE Static Strike of Gathering Lightning Gem Build Guide 3.28

PoE 3.28: Added a new Strength/Intelligence Transfigured Skill Gem, Static Strike of Gathering Lightning: Attack with a melee weapon, gaining a Gathering Lightning buff for a duration if you hit an enemy. While you have Gathering Lightning, attacks with this skill will cause chaining beams of lightning, which chain farther the more Gathering Lightning you have.

3,997 reads
Path of Exile

PoE Flamethrower Trap of Stability Gem Build Guide 3.28

PoE 3.28: Added a new Dexterity/Intelligence Transfigured Skill Gem, Flamethrower Trap of Stability: Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration repeatedly dealing damage.

2,230 reads
Path of Exile

PoE Charged Dash of Projection Gem Build Guide 3.28

PoE 3.28: Added a new Dexterity Transfigured Skill Gem, Charged Dash of Projection: Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to release the illusion, dealing a final wave of damage. Requires a Melee Weapon.

2,129 reads
Path of Exile

PoE Storm Burst of Repulsion Gem Build Guide 3.28

PoE 3.28: Added a new Intelligence/Strength Transfigured Skill Gem, Storm Burst of Repulsion: Unleash orbs of energy while you channel that repeatedly jump away from the targeted location until their duration expires, dealing damage in a small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area

2,692 reads
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