Blueprints are a core part of progression in ARC Raiders, shaping everything from weapons to gear utilities. If you're trying to plan an efficient crafting route—or simply want to know which recipes you're still missing—having all 74 blueprints laid out in one place helps a lot. Below is a clean, organized table summarizing every blueprint, the bench required, and the resources needed to craft it.
Kompletna tabela schematów ARC Raiders
Wskazówka: przy niektórych przedmiotach brakuje danych, ponieważ pliki gry nie zawierają jeszcze ich receptur. Nadal mogą pojawiać się w łupach, a duplikaty można sprzedać za gotówkę.
Tabela schematów ARC Raiders
| Nazwa schematu | Jak zdobyć | Warsztat | Przepis wytwarzania |
|---|---|---|---|
| Anvil |
| Gunsmith 2 | 5x Mechanical Components 5x Simple Gun Parts |
| Angled Grip II |
| Gunsmith 2 | 2x Mechanical Components 3x Duct Tape |
| Angled Grip III |
| Gunsmith 3 | 2x Mod Components 5x Duct Tape |
| Aphelion |
| Gunsmith 3 | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch Reactor |
| Barricade Kit |
| Utility Station 2 | 1x Mechanical Components |
| Bettina |
| Gunsmith 3 | 3x Advanced Mechanical Components 3x Heavy Gun Parts 3x Canister |
| Blaze Grenade |
| Explosives Station 3 | 1x Explosive Compound 2x Oil |
| Bobcat |
| Gunsmith 3 | 1x Magnetic Accelerator 3x Light Gun Parts 2x Exodus Modules |
| Burletta |
| Gunsmith 1 | 3x Mechanical Components 3x Simple Gun Parts |
| Combat Mk. 3 Aggressive |
| Gear Bench 3 | 2x Advanced Electrical Components 3x Processor |
| Combat Mk. 3 Flanking |
| Gear Bench 3 | 2x Advanced Electrical Components 3x Processor |
| Compensator II |
| Gunsmith 2 | 2x Mechanical Components 4x Wires |
| Compensator III |
| Gunsmith 3 | 2x Mod Components 8x Wires |
| Complex Gun Parts |
| Refiner 3 | 2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun Parts |
| Defibrillator |
| Medical Lab 2 | 9x Plastic Parts 1x Moss |
| Explosive Mine |
| Explosives Station 3 | 1x Explosive Compound 1x Sensors |
| Extended Barrel |
| Gunsmith 3 | 2x Mod Components 8x Wires |
| Extended Light Magazine II |
| Gunsmith 2 | 2x Mechanical Components 3x Steel Spring |
| Extended Light Magazine III |
| Gunsmith 3 | 2x Mod Components 5x Steel Spring |
| Extended Medium Magazine II |
| Gunsmith 2 | 2x Mechanical Components 3x Steel Spring |
| Extended Medium Magazine III |
| Gunsmith 3 | 2x Mod Components 5x Steel Spring |
| Extended Shotgun Magazine II |
| Gunsmith 2 | 2x Mechanical Components 3x Steel Spring |
| Extended Shotgun Magazine III |
| Gunsmith 3 | 2x Mod Components 5x Steel Spring |
| Equalizer |
| Gunsmith 3 | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor |
| Fireworks Box |
| Explosives Station 2 | 1x Explosive Compound 3x Pop Trigger |
| Heavy Gun Parts |
| Refiner 2 | 4x Simple Gun Parts |
| Hullcracker |
| Gunsmith 3 | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules |
| Il Toro |
| Gunsmith 1 | 5x Mechanical Components 6x Simple Gun Parts |
| Jolt Mine |
| Explosives Station 2 | 1x Electrical Components 1x Battery |
| Jupiter |
| Gunsmith 3 | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor |
| Light Gun Parts |
| Refiner 2 | 4x Simple Gun Parts |
| Light Stick (Any Color) |
| Utility Station 1 | 3x Chemicals |
| Lightweight Stock |
| Gunsmith 3 | 2x Mod Components 5x Duct Tape |
| Looting Mk. 3 (Survivor) |
| Gear Bench 3 | 2x Advanced Electrical Components 3x Processor |
| Lure Grenade |
| Utility Station 2 | 1x Speaker Component 1x Electrical Components |
| Medium Gun Parts |
| Refiner 2 | 4x Simple Gun Parts |
| Muzzle Brake II |
| Gunsmith 2 | 2x Mechanical Components 4x Wires |
| Muzzle Brake III |
| Gunsmith 3 | 2x Mod Components 8x Wires |
| Osprey |
| Gunsmith 3 | 2x Advanced Mechanical Components 3x Medium Gun Parts 7x Wires |
| Padded Stock |
| Gunsmith 3 | 2x Mod Components 5x Duct Tape |
| Remote Raider Flare |
| Utility Station 1 | 2x Chemicals 4x Rubber Parts |
| Seeker Grenade |
| Explosives Station 1 | 1x Crude Explosives 2x ARC Alloy |
| Shotgun Choke II |
| Gunsmith 2 | 2x Mechanical Components 4x Wires |
| Shotgun Choke III |
| Gunsmith 3 | 2x Mod Components 8x Wires |
| Shotgun Silencer |
| Gunsmith 3 | 2x Mod Components 8x Wires |
| Showstopper |
| Explosives Station 3 | 1x Advanced Electrical Components 1x Voltage Converter |
| Silencer I |
| Gunsmith 2 | 2x Mechanical Components 4x Wires |
| Silencer II |
| Gunsmith 3 | 2x Mod Components 8x Wires |
| Smoke Grenade |
| Utility Station 2 | 14x Chemicals 1x Canister |
| Snap Hook |
| Utility Station 3 | 2x Power Rod 3x Rope 1x Exodus Modules |
| Stable Stock II |
| Gunsmith 2 | 2x Mechanical Components 3x Duct Tape |
| Stable Stock III |
| Gunsmith 3 | 2x Mod Components 5x Duct Tape |
| Tactical Mk. 3 Defensive |
| Gear Bench 3 | 2x Advanced Electrical Components 3x Processor |
| Tactical Mk. 3 Healing |
| Gear Bench 3 | 2x Advanced Electrical Components 3x Processor |
| Tagging Grenade |
| Utility Station 3 | 1x Electrical Components 1x Sensors |
| Tempest |
| Gunsmith 3 | 1x Magnetic Accelerator 3x Medium Gun Parts 2x Exodus Modules |
| Torrente |
| Gunsmith 3 | 2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel Spring |
| Trigger 'Nade |
| Explosives Station 2 | 2x Crude Explosives 1x Processor |
| Venator |
| Gunsmith 2 | 2x Advanced Mechanical Components 3x Medium Gun Parts 5x Magnet |
| Vertical Grip II |
| Gunsmith 2 | 2x Mechanical Components 3x Duct Tape |
| Vertical Grip III |
| Gunsmith 3 | 2x Mod Components 5x Duct Tape |
| Vita Shot |
| Medical Lab 3 | 2x Antiseptic 1x Syringe |
| Vita Spray |
| Medical Lab 3 | 3x Antiseptic 1x Canister |
| Vulcano |
| Gunsmith 3 | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules |
| Wolfpack |
| Explosives Station 3 | 2x Explosive Compound 2x Sensors |
Ta pełna tabela schematów pokazuje, jak rozwija się wytwarzanie w ARC Raiders. Przedmioty z początku gry są tanie i łatwo dostępne, natomiast bronie ze środkowego etapu, takie jak Torrente czy Osprey, wymagają bardziej zaawansowanych komponentów. Bronie z końcowej fazy, w tym Equalizer, Bettina, Jupiter i Vulcano, potrzebują rzadkich przedmiotów, takich jak Queen Reactors i Exodus Modules.
Niezależnie od tego, czy optymalizujesz trasę zbierania materiałów, czy planujesz buildy, wszystkie receptury w jednym miejscu ułatwiają postępy i pozwalają uniknąć niepotrzebnego wracania do Raider Den.

Baza schematów ARC Raiders: bronie, wyposażenie użytkowe, mody i więcej
Jeśli chcesz przyspieszyć postępy lub uzupełnić build bez farmienia każdego komponentu, niektórzy gracze decydują się kupić schematy ARC Raiders w U4N jako skrót. Nie zastąpi to poznawania mechaniki gry, ale pozwala od razu testować nowe zestawy wyposażenia, sprawdzać różne bronie lub dogonić znajomych mających już sprzęt z końcowej fazy gry. Jeśli ma to wzbogacić rozgrywkę, a nie całkowicie ominąć progresję, może pomóc utrzymać tempo w ARC Raiders.