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Arc Raiders Tactical Mk. 3 (Healing) Blueprint Guide

Zubo
Jan 09, 2026
22

Tactical Mk. 3 (Healing) is an epic augment focused on survivability and sustained healing. It expands your capacity for healing items and provides a passive recovery effect when you are revived.

What Is Tactical Mk. 3 (Healing)?

Tactical Mk. 3 (Healing) is an Epic Augment designed for players who want more healing flexibility during longer or riskier raids.

Key effects:

  • Adds extra slots for healing items
  • When revived from a downed state, it releases a healing cloud
  • Restores 20 health over 10 seconds
  • Has a 30-second cooldown on the revive effect

This makes it useful for squads that expect revives or solo players who rely on sustained recovery rather than burst damage.

Arc Raiders Tactical Mk. 3 (Healing) Blueprint

Core Stats Overview

PropertyDetails
Item TypeAugment
RarityEpic
Shield CompatibilityLight, Medium
Weight4.0
Weight Limit55.0
Sell Price5,000 Coins

Inventory Slot Layout

Tactical Mk. 3 (Healing) changes how your inventory is structured, with a clear focus on sustain.

Slot breakdown:

  • Backpack slots: 16
  • Quick-use slots: 4
  • Healing item slots: 3
  • Safe Pocket slots: 3
  • Grenade / Utility / Trinket slots: 0

This layout favors healing and recovery items over utility or explosives.

How to Get the Tactical Mk. 3 (Healing) Blueprint

There are two known ways to obtain access to Tactical Mk. 3 (Healing):

1. Scavenging

  • The item or its blueprint may appear as loot during raids
  • Drop chances are random
  • Not reliable if you need consistent access

2. Crafting (Blueprint Required)

  • The most dependable method
  • Requires learning the Tactical Mk. 3 (Healing) Blueprint
  • Once unlocked, the augment can be crafted whenever materials are available

Crafting Requirements

To craft Tactical Mk. 3 (Healing), you must first unlock its blueprint.

Required Materials

IngredientsRequirementsResult
2× Advanced Electrical ComponentsGear Bench Level 31× Tactical Mk. 3 (Healing)
3× ProcessorBlueprint learned

If you’d rather skip the uncertainty of scavenging and want steady access for crafting, some players choose to buy Arc Raiders Tactical Mk. 3 (Healing) blueprints from U4N. This can be a practical option if you already understand how the augment works and simply want to save time, especially when you’re focused on builds that rely on consistent crafting rather than random drops.

Blueprint Location — Where to find it

There is no single fixed spawn point for the Tactical Mk. 3 (Healing) blueprint. Like other augment blueprints in Arc Raiders, it is found as random loot while playing raids — usually from high-value containers.

Where It Typically Drops

Players report finding MK3 augment blueprints from:

  • Raider caches, lockers, and loot containers on various maps.
  • Loot bags and scavenged containers during missions, especially in urban or residential areas.

This means you will most commonly find the Tactical Mk. 3 (Healing) blueprint by searching multiple loot points in a raid rather than at one guaranteed location.

Quest-Linked Reward

There is at least one quest — “A Reveal in Ruins” — where completing the mission rewards you with a Tactical Mk. 3 healing augment (not just the blueprint). If you complete and extract with the required quest item, the reward is given upon turn-in.
This is a reliable way to get the augment itself if you prefer not to rely on random drops.

How to Use the Healing Augment

Once crafted and equipped:

  • The augment's healing cloud triggers when you are revived from a downed state.
  • It helps restore health after revives and can stabilize you during longer fights.
  • The effect has a cooldown, so it won't trigger again immediately.

Equip it like any other augment in your loadout. Because the healing trigger depends on being revived, it works best when:

  • You play in squads with reliable revives,
  • You expect drawn-out fights,
  • You want extra survivability after being knocked down.

Repairing Tactical Mk. 3 (Healing)

If the augment is damaged, it can be repaired instead of replaced.

Repair CostDurability Restored
1× Advanced Electrical Components+50
2× Processor 

Recycling and Salvaging

If you no longer need the augment, it can be broken down for materials.

MethodMaterials Gained
Recycling1× Advanced Electrical Components
1× Processor
Salvaging2× Electrical Components

When Is Tactical Mk. 3 (Healing) Worth Using?

Most players choose Tactical Mk. 3 (Healing) when:

  • Playing in squads where revives are common
  • Running longer raids with limited extraction chances
  • Prioritizing survival and recovery over damage or utility

It is less suitable for aggressive loadouts that rely heavily on grenades or deployable tools.

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