Cart Empty
Continue ShoppingThe Showstopper is a rare grenade in Arc Raiders designed to disable enemies rather than deal direct damage. It detonates after a short delay and stuns targets caught within its radius. Used correctly, it creates safe openings for repositioning, revives, or finishing fights on your terms.
Showstopper is a Quick Use, Rare grenade that applies a stun effect in an area after a timed detonation. It works on both ARC enemies and Raiders, but the stun duration differs.
This makes it especially useful in tight spaces, during ambushes, or when escaping unfavorable encounters.

| Stat | Value |
|---|---|
| Weight | 0.4 |
| Stack Size | 5 |
| Sell Price | 2,200 Coins |
| Radius | 6 meters |
| ARC Stun Duration | 7 seconds |
| Raider Stun Duration | 2 seconds |
The longer ARC stun time makes it particularly effective against machines, while the shorter Raider stun still provides enough time to reposition or push.
There are two known ways to access the Showstopper:
Most players who rely on Showstoppers regularly choose to unlock the blueprint instead of depending on drops.
After learning the blueprint, the Showstopper can be crafted at the Explosives Station Level 3.
| Materials | Station | Result | Blueprint Required |
|---|---|---|---|
| 1× Advanced Electrical Components 1× Voltage Converter | Explosives Station 3 | 1× Showstopper | Yes |
Crafting produces one Showstopper per recipe.
For players who prefer a more direct route, some choose to Buy Arc Raiders Showstopper blueprints from U4N instead of relying on random drops. This approach can save time if you plan to use Showstoppers regularly, letting you focus on upgrading your Explosives Station and gathering materials rather than repeating raids for RNG-based loot.
There is currently no fixed or guaranteed spawn location for the Showstopper Blueprint. Like many higher-tier blueprints in ARC Raiders, it appears as random loot.
Known ways players have found it include:
Some players have reported receiving the Showstopper Blueprint as a quest reward, but this is not widely confirmed and does not appear to be a guaranteed method.
Because the Showstopper Blueprint relies heavily on RNG, efficiency matters more than chasing a single location.
Prioritize zones with dense loot, breach rooms, and high-value containers. More containers opened per raid means better overall odds.
Many players report that night raids tend to offer better loot quality. While not guaranteed, this can slightly improve blueprint drop chances.
Multi-room buildings often contain several small containers. These runs are safer than breach-heavy routes and still offer many loot rolls.
Blueprints can drop from many container types, not just weapon cases. Backpacks, cabinets, duffel bags, and raid caches are all worth checking.
If you no longer need Showstoppers, they can be broken down for resources.
| Process | Materials Gained |
|---|---|
| Recycling | 2× Battery, 1× Electrical Components |
| Salvaging | 2× Battery |
This makes unused grenades a reasonable source of batteries, especially during resource management phases.
Avoid throwing it too close to yourself, as mistiming the delay can reduce its effectiveness.
For players who value control over raw damage, the Showstopper blueprint is worth learning. It offers reliable crowd control, scales well into later encounters, and provides tactical flexibility that standard damage grenades do not. If you regularly face ARC-heavy zones or solo dangerous areas, it becomes even more valuable.