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Path of Exile 2 (PoE 2) is the highly anticipated sequel to the original action RPG, Path of Exile. Known for its deep mechanics, complex item systems, and challenging endgame content, PoE 2 builds upon the success of its predecessor while introducing a new campaign, revamped mechanics, and even more intense customization options.
In PoE 2, currency plays a vital role in almost every aspect of gameplay — from crafting powerful gear and rerolling item stats to trading with other players. Whether you're a new exile or a veteran returning for the sequel, understanding and managing your PoE 2 Currency is key to building strong characters and progressing efficiently.
PoE 2 Currency refers to a wide range of in-game items used to perform essential actions such as crafting, enhancing equipment, and trading. Unlike traditional RPGs that use gold or coins, Path of Exile 2 sticks to its unique bartering system where each currency item has a specific utility.
For example, some currencies allow you to reforge item modifiers, change item quality, or add sockets. Others are used to reroll maps, upgrade rare items, or even create entirely new gear. Because each type of currency has its own function, they hold different values depending on the player's goals and the game's economy.
PoE 2 also introduces some changes and additions to the currency system compared to PoE 1, potentially including new orbs, essences, and crafting components designed to enhance the player experience in more strategic ways.
Currency items are very important because they help you change, upgrade, or fix your gear. Each currency has its own job, and some are much rarer and stronger than others. When you understand the different tiers—from simple Normal scrolls to the super rare Mythic items—you can craft better gear and grow your character faster. The table below shows each currency, what it does, and when it starts to drop.
| Tier | Currency | Stack Size | Description | Drop Level |
|---|---|---|---|---|
| Normal | Scroll of Wisdom | 40 | Identifies an item | 1 |
| Normal | Orb of Augmentation | 30 | Adds a random modifier to a Magic item | 1 |
| Magic | Orb of Transmutation | 40 | Upgrades a Normal item to a Magic item | 1 |
| Magic | Regal Shard | 10 | Upgrades a Magic item (shard of Regal Orb) | 5 |
| Rare | Orb of Alchemy | 20 | Upgrades a Normal item to a Rare item | 5 |
| Rare | Regal Orb | 20 | Upgrades a Magic item to a Rare item, adds 1 modifier | 5 |
| Rare | Exalted Orb | 20 | Adds a random modifier to a Rare item | 5 |
| Rare | Chaos Orb | 20 | Rerolls a Rare item | 12 |
| Rare | Vaal Orb | 20 | Modifies and corrupts an item unpredictably | 35 |
| Rare | Chance Shard | 10 | Fragment of Orb of Chance | 1 |
| Unique | Orb of Chance | 10 | Upgrades a Normal item to a random rarity (can become Unique) | 12 |
| Unique | Orb of Annulment | 20 | Removes a random modifier from an item | 35 |
| Unique | Divine Orb | 10 | Randomizes numeric values of modifiers | 35 |
| Mythic | Mirror of Kalandra | 10 | Creates a mirrored copy of a non-unique item | 35 |
In Path of Exile 2, quality currency helps you make your gear a little better without much effort. Each type of item—armor, weapons, flasks, and gems—uses its own special currency to raise quality up to 20%. If you know which currency works for each item, you can upgrade your gear faster and play more safely. The table below shows all the quality currency tiers and what they do.
| Tier | Currency | Stack Size | Description | Drop Level |
|---|---|---|---|---|
| Magic (Quality) | Armourer's Scrap | 20 | Improves quality of an armour (max 20%) | 5 |
| Rare (Quality) | Blacksmith's Whetstone | 20 | Improves quality of a martial weapon (max 20%) | 5 |
| Rare (Quality) | Arcanist's Etcher | 20 | Improves quality of a wand, staff, or sceptre (max 20%) | 5 |
| Unique (Quality) | Glassblower's Bauble | 20 | Improves quality of a flask (max 20%) | 12 |
| Unique (Quality) | Gemcutter's Prism | 20 | Improves quality of a skill gem (max 20%) | 12 |
Socket currency helps you change how many sockets your gear or skill gems can have. These sockets are important because they let you use more support gems and make your skills much stronger. Each socket currency has a different power level, from basic rare orbs to very special Mythic ones. The table below shows what each orb does and when you can start finding it.
| Tier | Currency | Stack Size | Description | Drop Level |
|---|---|---|---|---|
| Rare (Socket) | Artificer's Orb | 20 | Adds a Rune Socket to a Martial Weapon, Wand, Staff, or Armour | 5 |
| Rare (Socket) | Lesser Jeweller's Orb | 20 | Sets a Skill Gem to have 3 Support Gem Sockets | 25 |
| Unique (Socket) | Greater Jeweller's Orb | 20 | Sets a Skill Gem to have 4 Support Gem Sockets | 45 |
| Mythic (Socket) | Perfect Jeweller's Orb | 20 | Sets a Skill Gem to have 5 Support Gem Sockets | 65 |
Greater currency items are simply stronger versions of their regular forms, offering bigger effects and higher-level crafting power. Each Greater currency can also be broken down into a stack of three of the regular version, making them flexible whether you want high-impact crafting or smaller, more frequent uses. They follow the same basic rules as their normal counterparts — just with sharper results and higher drop levels.
| Currency | Description | Stack size | Drop level |
|---|---|---|---|
| Greater Chaos Orb | Removes a random modifier and augments a Rare item with a new random modifier | 20 | 72 |
| Greater Exalted Orb | Augments a Rare item with a new random modifier | 20 | 72 |
| Greater Orb of Augmentation | Augments a Magic item with a new random modifier | 30 | 57 |
| Greater Orb of Transmutation | Upgrades a Normal item to a Magic item with 1 modifier | 40 | 57 |
| Greater Regal Orb | Upgrades a Magic item to a Rare item, adding 1 modifier | 20 | 72 |
Perfect currency sits at the top tier of crafting items, offering the strongest and cleanest upgrades within their categories. Just like Greater currency, each Perfect version can be broken down into a stack of three of its Greater counterpart, giving players flexibility in how they want to spend or save their crafting power. They function exactly like the regular and Greater versions — only with higher drop levels and more impactful results.
| Currency | Description | Drop level | Stack size |
|---|---|---|---|
| Perfect Orb of Augmentation | Augments a Magic item with a new random modifier | 72 | 30 |
| Perfect Exalted Orb | Augments a Rare item with a new random modifier | 79 | 20 |
| Perfect Chaos Orb | Removes a random modifier and augments a Rare item with a new random modifier | 79 | 20 |
| Perfect Regal Orb | Upgrades a Magic item to a Rare item, adding 1 modifier | 79 | 20 |
| Perfect Orb of Transmutation | Upgrades a Normal item to a Magic item with 1 modifier | 72 | 40 |
| Item | Stack Size | Description | Drop Level |
|---|---|---|---|
| Fracturing Orb | 20 | Fractures a random modifier on a rare item with at least 4 modifiers, locking it in place | 1 |
Right-click to apply it to a rare item; cannot be used on already fractured items.
Drops from Cleansed monsters, always from the unique Cleansed monster "The Immured Fury."
Other currency items are small extra pieces of the game’s economy. They don’t change your gear, but they each have their own special use or value. Some are rare and interesting, while others are just basic trade items that help keep everything moving.
| Item | Description | Stack size | Drop level |
|---|---|---|---|
| Albino Rhoa Feather | with no known uses | 10 | 1 |
| Gold | Can be spent at Vendors. | 10000 | 1 |
Shards are a form of fragmented currency. These can be combined to form their full counterparts, offering flexibility and making it easier to accumulate and use these special items. They can also drop naturally from various sources, much like basic currency items.
| Item | Stack Size | Help Text | Drop Level |
|---|---|---|---|
| Artificer's Shard | 10 | A stack of 10 shards becomes an Artificer's Orb. | 5 |
| Chance Shard | 10 | A stack of 10 shards becomes an Orb of Chance. | 1 |
| Regal Shard | 10 | A stack of 10 shards becomes a Regal Orb. | 5 |
| Transmutation Shard | 10 | A stack of 10 shards becomes an Orb of Transmutation. | 1 |
Catalysts are specialized currency items in Path of Exile 2 (PoE 2) that enhance the quality of jewellery, specifically rings and amulets. By using Catalysts, players can increase the magnitude of specific categories of modifiers, adding a layer of customization to their gear. These catalysts are unique in that they replace other types of quality on the item, allowing players to target particular types of attributes or modifiers.
| Item | Description | Drop level | Stack size |
|---|---|---|---|
| Adaptive Catalyst | Adds quality that enhances Attribute modifiers on a ring or amulet | 1 | 10 |
| Carapace Catalyst | Adds quality that enhances Defence modifiers on a ring or amulet | 1 | 10 |
| Chayula's Catalyst | Adds quality that enhances Chaos modifiers on a ring or amulet | 1 | 10 |
| Esh's Catalyst | Adds quality that enhances Lightning modifiers on a ring or amulet | 1 | 10 |
| Flesh Catalyst | Adds quality that enhances Life modifiers on a ring or amulet | 1 | 10 |
| Neural Catalyst | Adds quality that enhances Mana modifiers on a ring or amulet | 1 | 10 |
| Reaver Catalyst | Adds quality that enhances Attack modifiers on a ring or amulet | 1 | 10 |
| Sibilant Catalyst | Adds quality that enhances Caster modifiers on a ring or amulet | 1 | 10 |
| Skittering Catalyst | Adds quality that enhances Speed modifiers on a ring or amulet | 1 | 10 |
| Tul's Catalyst | Adds quality that enhances Cold modifiers on a ring or amulet | 1 | 10 |
| Uul-Netol's Catalyst | Adds quality that enhances Physical modifiers on a ring or amulet | 1 | 10 |
| Xoph's Catalyst | Adds quality that enhances Fire modifiers on a ring or amulet | 1 | 10 |
Catalysts work by adding specific types of quality to jewellery. The quality that is added can enhance one category of modifiers, such as Life, Chaos, Fire, or Speed, among others. This makes them highly useful for fine-tuning items to suit particular builds or needs. For instance, Chayula's Catalyst would enhance Chaos modifiers on a ring or amulet, while Esh's Catalyst improves Lightning modifiers. The stacking nature of these Catalysts means that players can tailor their gear to achieve high-impact results based on their character's needs.
Preserved Bones are a special category of crafting currency that add a “desecrated” modifier to various rare items, including equipment, jewels, and waystones. Each bone type targets a specific gear slot, letting you craft in a focused way instead of rolling blindly. As you progress through the game, higher-tier bones drop with stronger potential, giving you a clear upgrade path while keeping the system easy to understand.
| Item | Stack size | Description | Drop level |
|---|---|---|---|
| Gnawed Collarbone | 20 | Desecrates a Rare Amulet, Ring or Belt | 25 |
| Gnawed Jawbone | 20 | Desecrates a Rare Weapon or Quiver | 25 |
| Gnawed Rib | 20 | Desecrates a Rare Armour | 25 |
| Preserved Collarbone | 20 | Desecrates a Rare Amulet, Ring or Belt | 61 |
| Preserved Jawbone | 20 | Desecrates a Rare Weapon or Quiver | 61 |
| Preserved Rib | 20 | Desecrates a Rare Armour | 61 |
| Preserved Cranium | 20 | Desecrates a Rare Jewel | 65 |
| Preserved Vertebrae | 20 | Desecrates a Rare Waystone | 65 |
| Ancient Collarbone | 20 | Desecrates a Rare Amulet, Ring or Belt | 75 |
| Ancient Jawbone | 20 | Desecrates a Rare Weapon or Quiver | 75 |
| Ancient Rib | 20 | Desecrates a Rare Armour | 75 |
Liquid Emotions are a unique set of currency items used to instil amulets and waystones, letting you add notable passive skills to your gear or apply Delirium-style modifiers to your maps. Each emotion carries its own Delirium intensity and bonus effects, and they can be combined to create powerful instilled items as you progress. Even the low-level versions have meaningful uses, while the high-tier concentrated forms unlock heavy Delirium pressure for late-game mapping.
| Item | Stack size | Stats | Description | Drop level |
|---|---|---|---|---|
| Concentrated Liquid Fear | 10 | Players in Area are 22% Delirious Rare Monsters have a 25% chance to have an additional Modifier | Can be combined with other Liquid Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | 70 |
| Concentrated Liquid Isolation | 10 | Players in Area are 50% Delirious | Can be combined with other Liquid Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | 80 |
| Concentrated Liquid Suffering | 10 | Players in Area are 25% Delirious Unique Monsters have 1 additional Modifier | Can be combined with other Liquid Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | 75 |
| Diluted Liquid Greed | 10 | Players in Area are 10% Delirious 8% increased Rarity of Items found in this Area | Can be combined with other Liquid Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | 1 |
| Diluted Liquid Guilt | 10 | Players in Area are 9% Delirious 8% increased Pack Size | Can be combined with other Liquid Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | 1 |
| Diluted Liquid Ire | 10 | Players in Area are 7% Delirious 20% increased Magic Monsters | Can be combined with other Liquid Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | 1 |
| Liquid Despair | 10 | Players in Area are 20% Delirious 30% increased Stack size of Simulacrum Splinters found in Area | Can be combined with other Liquid Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | 1 |
| Liquid Disgust | 10 | Players in Area are 18% Delirious 30% increased Precursor Tablets found in Area | Can be combined with other Liquid Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | 1 |
| Liquid Envy | 10 | Players in Area are 15% Delirious 30% increased Waystones found in Area | Can be combined with other Liquid Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | 1 |
| Liquid Paranoia | 10 | Players in Area are 12% Delirious 15% increased number of Rare Monsters | Can be combined with other Liquid Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | 1 |
Splinters are small pieces dropped from different encounters. You collect them, and once you have enough, they turn into a fragment you can use to enter special endgame areas. They’re basically little tickets that build up over time until you can open a big fight or event.
| Item | Stack size | Help text | Drop level |
|---|---|---|---|
| Breach Splinter | 300 | Consume at least 50 Splinters at the Realmgate to enter the Twisted Domain. | 1 |
| Petition Splinter | 300 | Consume at least 50 Splinters at the Realmgate to travel to the Crux of Nothingness. | 1 |
| Runic Splinter | 300 | Consume at least 50 Splinters at the Realmgate to travel to the Kalguuran Tomb. | 1 |
| Simulacrum Splinter | 300 | Consume at least 50 Splinters at the Realmgate to enter the Simulacrum. | 1 |
Keys are special items you find inside the Trial of the Sekhemas. Each key matches a type of cache, and you use it to open the chest with the same colour. They’re straightforward tools that help you grab extra loot while running the trials.
Keys are items found within the Trial of the Sekhemas that can be used to open respective colour caches.
| Item | Description | Drop level |
|---|---|---|
| Bronze Key | Used to open Bronze Caches within the Trials | 1 |
| Gold Key | Used to open Gold Caches within the Trials | 1 |
| Silver Key | Used to open Silver Caches within the Trials | 1 |
Essences are crafting currency items in Path of Exile 2 (PoE 2) that allow players to upgrade the rarity of items, turning Normal items into Magic items or Magic items into Rare items, while adding specific modifiers to them. These modifiers can be tailored to enhance various attributes, such as damage types, defenses, or even unique properties, depending on the Essence used.
| Item | Stack size | Description | Drop level |
|---|---|---|---|
| Lesser Essence of Abrasion | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (4-6) to (7-11) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (5-8) to (10-15) Physical Damage | 25 |
| Essence of Abrasion | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (10-15) to (18-26) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (14-21) to (25-37) Physical Damage | 40 |
| Greater Essence of Abrasion | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (16-24) to (28-42) Physical Damage Two Handed Melee Weapon or Crossbow: Adds (23-35) to (39-59) Physical Damage | 60 |
| Perfect Essence of Abrasion | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Physical Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Physical Damage | 72 |
| Lesser Essence of Alacrity | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (13-16)% increased Cast Speed Staff: (20-25)% increased Cast Speed | 1 |
| Essence of Alacrity | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (17-20)% increased Cast Speed Staff: (26-31)% increased Cast Speed | 1 |
| Greater Essence of Alacrity | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (25-28)% increased Cast Speed Staff: (38-43)% increased Cast Speed | 1 |
| Perfect Essence of Alacrity | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Focus or Wand: (18-20)% increased Mana Cost Efficiency Staff: (28-32)% increased Mana Cost Efficiency | 1 |
| Lesser Essence of Battle | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(61-84) to Accuracy Rating | 20 |
| Essence of Battle | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(124-167) to Accuracy Rating | 40 |
| Greater Essence of Battle | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon, Gloves or Quiver: +(237-346) to Accuracy Rating | 60 |
| Perfect Essence of Battle | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier One Handed Melee Weapon or Bow: +4 to Level of all Attack Skills Two Handed Melee Weapon or Crossbow: +6 to Level of all Attack Skills | 72 |
| Lesser Essence of Command | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Sceptre: Allies in your Presence deal (35-44)% increased Damage | 1 |
| Essence of Command | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Sceptre: Allies in your Presence deal (55-64)% increased Damage | 1 |
| Greater Essence of Command | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Sceptre: Allies in your Presence deal (75-89)% increased Damage | 1 |
| Perfect Essence of Command | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Sceptre: Aura Skills have (15-20)% increased Magnitudes | 1 |
| Essence of Delirium | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Body Armour: Allocates a random Notable Passive Skill | 1 |
| Lesser Essence of Electricity | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds 1 to (13-19) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-2) to (19-27) Lightning Damage | 25 |
| Essence of Electricity | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (1-3) to (55-60) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-4) to (80-88) Lightning Damage | 40 |
| Greater Essence of Electricity | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (1-6) to (85-107) Lightning Damage Two Handed Melee Weapon or Crossbow: Adds (1-8) to (128-162) Lightning Damage | 60 |
| Perfect Essence of Electricity | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Lightning Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Lightning Damage | 72 |
| Lesser Essence of Enhancement | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour: (27-42)% increased Armour, Evasion or Energy Shield | 20 |
| Essence of Enhancement | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour: (56-67)% increased Armour, Evasion or Energy Shield | 40 |
| Greater Essence of Enhancement | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour: (68-79)% increased Armour, Evasion or Energy Shield | 60 |
| Perfect Essence of Enhancement | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Amulet: (20-30)% increased Global Defences | 72 |
| Lesser Essence of Flames | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (4-6) to (7-10) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (6-9) to (10-16) Fire Damage | 25 |
| Essence of Flames | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (20-24) to (32-37) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (30-37) to (45-56) Fire Damage | 40 |
| Greater Essence of Flames | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (35-44) to (56-71) Fire Damage Two Handed Melee Weapon or Crossbow: Adds (56-70) to (84-107) Fire Damage | 60 |
| Perfect Essence of Flames | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Fire Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Fire Damage | 72 |
| Lesser Essence of Grounding | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(11-15)% to Lightning Resistance | 1 |
| Essence of Grounding | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(21-25)% to Lightning Resistance | 1 |
| Greater Essence of Grounding | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(31-35)% to Lightning Resistance | 1 |
| Perfect Essence of Grounding | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Gloves: (26-30)% of Lightning Damage taken Recouped as Life | 1 |
| Lesser Essence of Haste | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: (11-13)% increased Attack Speed | 25 |
| Essence of Haste | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: (17-19)% increased Attack Speed | 40 |
| Greater Essence of Haste | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: (23-25)% increased Attack Speed | 60 |
| Perfect Essence of Haste | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Martial Weapon: (20-25)% chance to gain Onslaught on Killing Hits with this Weapon | 72 |
| Essence of Horror | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Gloves or Boots: 100% increased effect of Socketed Items | 1 |
| Essence of Hysteria | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Helmet: +1 to Level of all Minion Skills Body Armour: (64-97) to (97-145) Physical Thorns damage Gloves: (25-29)% increased Critical Damage Bonus Boots: 30% increased Movement Speed Ring: (50-59)% increased Mana Regeneration Rate Amulet: (19-21)% of Damage taken Recouped as Life Belt: +(254-304) to Stun Threshold Shield: (20-24)% increased Block chance Quiver: (43-50)% increased Damage with Bow Skills Focus: (41-45)% increased Energy Shield Recharge Rate | 1 |
| Lesser Essence of Ice | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (3-5) to (6-9) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (5-8) to (9-14) Cold Damage | 25 |
| Essence of Ice | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (17-20) to (26-32) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (25-30) to (38-46) Cold Damage | 40 |
| Greater Essence of Ice | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier One Handed Melee Weapon or Bow: Adds (31-38) to (47-59) Cold Damage Two Handed Melee Weapon or Crossbow: Adds (46-57) to (70-88) Cold Damage | 60 |
| Perfect Essence of Ice | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier One Handed Melee Weapon or Bow: Gain (15-20)% of Damage as Extra Cold Damage Two Handed Melee Weapon or Crossbow: Gain (25-33)% of Damage as Extra Cold Damage | 72 |
| Essence of Insanity | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Belt: On Corruption, Item gains two Enchantments | 1 |
| Lesser Essence of Insulation | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(11-15)% to Fire Resistance | 1 |
| Essence of Insulation | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(21-25)% to Fire Resistance | 1 |
| Greater Essence of Insulation | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(31-35)% to Fire Resistance | 1 |
| Perfect Essence of Insulation | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Belt: (26-30)% of Fire Damage taken Recouped as Life | 1 |
| Lesser Essence of Opulence | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Boots, Gloves, Helmet or Jewellery: (11-14)% increased Rarity of Items found | 1 |
| Essence of Opulence | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Boots, Gloves, Helmet or Jewellery: (15-18)% increased Rarity of Items found | 1 |
| Greater Essence of Opulence | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Boots, Gloves, Helmet or Jewellery: (19-21)% increased Rarity of Items found | 1 |
| Perfect Essence of Opulence | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Gloves: (10-15)% increased Quantity of Gold Dropped by Slain Enemies | 1 |
| Lesser Essence of Ruin | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(4-7)% to Chaos Resistance | 25 |
| Essence of Ruin | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(8-11)% to Chaos Resistance | 40 |
| Greater Essence of Ruin | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(16-19)% to Chaos Resistance | 60 |
| Perfect Essence of Ruin | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Body Armour: (10-15)% of Physical Damage from Hits taken as Chaos Damage | 72 |
| Lesser Essence of Seeking | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(1.51-2.1)% to Critical Hit Chance Focus or Wand: (34-39)% increased Critical Hit Chance for Spells Staff: (50-59)% increased Critical Hit Chance for Spells | 20 |
| Essence of Seeking | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(2.11-2.7)% to Critical Hit Chance Focus or Wand: (40-46)% increased Critical Hit Chance for Spells Staff: (60-69)% increased Critical Hit Chance for Spells | 40 |
| Greater Essence of Seeking | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Martial Weapon: +(3.11-3.8)% to Critical Hit Chance Focus or Wand: (47-53)% increased Critical Hit Chance for Spells Staff: (70-79)% increased Critical Hit Chance for Spells | 60 |
| Perfect Essence of Seeking | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Body Armour: Hits against you have (40-50)% reduced Critical Damage Bonus | 72 |
| Lesser Essence of Sorcery | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (35-44)% increased Spell Damage Staff: (50-64)% increased Spell Damage | 20 |
| Essence of Sorcery | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (55-64)% increased Spell Damage Staff: (80-94)% increased Spell Damage | 40 |
| Greater Essence of Sorcery | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Focus or Wand: (75-89)% increased Spell Damage Staff: (110-129)% increased Spell Damage | 60 |
| Perfect Essence of Sorcery | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Focus or Wand: +3 to Level of all Spell Skills Staff: +5 to Level of all Spell Skills | 72 |
| Lesser Essence of Thawing | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(11-15)% to Cold Resistance | 1 |
| Essence of Thawing | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(21-25)% to Cold Resistance | 1 |
| Greater Essence of Thawing | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour, Belt or Jewellery: +(31-35)% to Cold Resistance | 1 |
| Perfect Essence of Thawing | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Helmet: (26-30)% of Cold Damage taken Recouped as Life | 1 |
| Essence of the Abyss | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Equipment: Mark of the Abyssal Lord | 1 |
| Lesser Essence of the Body | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Armour or Belt: +(30-39) to maximum Life Jewellery: +(20-29) to maximum Life | 25 |
| Essence of the Body | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Body Armour, Helmet or Shield: +(85-99) to maximum Life Amulet, Boots, Gloves or Ring: +(70-84) to maximum Life | 40 |
| Greater Essence of the Body | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Body Armour, Helmet or Shield: +(100-119) to maximum Life Amulet, Boots or Gloves: +(85-99) to maximum Life | 60 |
| Perfect Essence of the Body | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Body Armour: (8-10)% increased maximum Life | 72 |
| Lesser Essence of the Infinite | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Equipment: +(9-12) to Strength, Dexterity or Intelligence | 20 |
| Essence of the Infinite | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Equipment: +(17-20) to Strength, Dexterity or Intelligence | 40 |
| Greater Essence of the Infinite | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Equipment: +(25-27) to Strength, Dexterity or Intelligence | 60 |
| Perfect Essence of the Infinite | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Amulet: (7-10)% increased Strength, Dexterity or Intelligence | 72 |
| Lesser Essence of the Mind | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Boots, Gloves, Helmet or Jewellery: +(25-34) to maximum Mana | 25 |
| Essence of the Mind | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Boots, Gloves or Helmet: +(65-79) to maximum Mana Jewellery: +(80-89) to maximum Mana | 40 |
| Greater Essence of the Mind | 10 | Upgrades a Magic item to a Rare item, adding a guaranteed modifier Belt, Boots, Gloves or Helmet: +(80-89) to maximum Mana Jewellery: +(90-104) to maximum Mana | 60 |
| Perfect Essence of the Mind | 10 | Removes a random modifier and augments a Rare item with a new guaranteed modifier Ring: (4-6)% increased maximum Mana | 72 |
Essences in PoE 2 are essential for crafting and upgrading items. They allow players to customize their gear by adding specific modifiers that enhance their gameplay. Whether you're looking to improve your Attack, Defenses, Elemental Modifiers, or add Notable Passive Skills, Essences offer a diverse range of possibilities. Using Greater Essences takes this a step further, allowing you to upgrade Magic items into Rare items while retaining the desired modifier. With these tools at your disposal, crafting the perfect gear becomes a strategic part of your journey through Wraeclast.
Expedition Currency is a specialized form of tradeable currency in Path of Exile 2 used exclusively in the Expedition League content. These currencies are primarily spent at Expedition vendors—Tujen, Gwennen, Rog, and Dannig—for item purchases, special crafts, or inventory rerolls. They are also involved in item combination processes through Recombinators, making them essential for Expedition-focused crafting and trading.
| Item | Stack Size | Help Text | Drop Level |
|---|---|---|---|
| Black Scythe Artifact | 20 | Used to trade with Tujen or combine items at the Recombinator | 1 |
| Broken Circle Artifact | 20 | Used to trade with Gwennen or combine items at the Recombinator | 1 |
| Exotic Coinage | 20 | Used to refresh the vendor inventory of Tujen, Gwennen, or Rog | 1 |
| Order Artifact | 20 | Used to trade with Rog or combine items at the Recombinator | 1 |
| Sun Artifact | 20 | Used to trade with Dannig | 1 |
| Vendor | Currency Accepted | Primary Use |
|---|---|---|
| Tujen | Black Scythe Artifact, Exotic Coinage | Bartering for randomized loot |
| Gwennen | Broken Circle Artifact, Exotic Coinage | Gambling unidentified items with set outcomes |
| Rog | Order Artifact, Exotic Coinage | Crafting items step-by-step |
| Dannig | Sun Artifact | Offers access to Expedition areas and Remnants |
Expedition currencies enable players to engage deeply with one of PoE 2's most lucrative and strategic trading systems. Each artifact type aligns with a specific vendor, and Exotic Coinage offers dynamic control over shop inventories. Combined with Recombinators, these currencies are more than just trade tokens—they're gateways to item experimentation and high-value crafting. Efficient use of these currencies is essential for players aiming to maximize profits and build power in the Expedition system.
Omens are a type of currency item in Path of Exile 2 (PoE 2) that can be activated to guarantee specific effects or crafting outcomes. They are automatically consumed once triggered, and their effects are immediate, making them a useful tool for players who want to ensure certain results, such as reducing experience loss upon death, controlling crafting outcomes, or modifying the behavior of crafting orbs like Chaos Orb or Exalted Orb.
| Item | Description | Drop level |
|---|---|---|
| Omen of Abyssal Echoes | While this item is active in your inventory the next time you reveal Desecrated modifiers you can reroll the options once | 1 |
| Omen of Amelioration | While this item is active in your inventory will prevent 75% of Experience loss when you die | 1 |
| Omen of Answered Prayers | While this item is active in your inventory the next Shrine you click on will grant an additional Effect | 1 |
| Omen of Bartering | While this item is active in your inventory your next sold item's Gold value will be incorrectly assessed by the Vendor | 1 |
| Omen of Catalysing Exaltation | While this item is active in your inventory your next Exalted Orb will consume all Catalyst Quality to increase the chance of the corresponding type of Modifier | 75 |
| Omen of Chance | While this item is active in your inventory your next Orb of Chance will not destroy the Item | 75 |
| Omen of Chaotic Monsters | While this item is active in your inventory your next Chaos Orb will replace all Modifiers on a Waystone with Modifiers that grant Rare and Magic Monsters | 1 |
| Omen of Chaotic Quantity | While this item is active in your inventory your next Chaos Orb will replace all Modifiers on a Waystone with Modifiers that grant Pack Size | 1 |
| Omen of Chaotic Rarity | While this item is active in your inventory your next Chaos Orb will replace all Modifiers on a Waystone with Modifiers that grant Item Rarity | 1 |
| Omen of Corruption | While this item is active in your inventory your next Vaal Orb will always result in change | 1 |
| Omen of Dextral Annulment | While this item is active in your inventory your next Orb of Annulment will remove only suffix modifiers | 80 |
| Omen of Dextral Crystallisation | While this item is active in your inventory your next Perfect or Corrupted Essence will remove only Suffix modifiers | 75 |
| Omen of Dextral Erasure | While this item is active in your inventory your next Chaos Orb will remove only suffix modifiers | 80 |
| Omen of Dextral Exaltation | While this item is active in your inventory your next Exalted Orb will add only suffix modifiers | 1 |
| Omen of Dextral Necromancy | While this item is active in your inventory your next Desecration attempt will add only suffix modifiers | 1 |
| Omen of Gambling | While this item is active in your inventory your next Gamble purchase will have a 50% chance of costing no Gold and not consuming this Omen | 1 |
| Omen of Greater Exaltation | While this item is active in your inventory your next Exalted Orb will add two random modifiers | 1 |
| Omen of Homogenising Coronation | While this item is active in your inventory your next Regal Orb will add a Modifier of the same type as an existing Modifier on the Item | 75 |
| Omen of Homogenising Exaltation | While this item is active in your inventory your next Exalted Orb will add a Modifier of the same type as an existing Modifier on the Item | 75 |
| Omen of Light | While this item is active in your inventory your next Orb of Annulment will remove only Desecrated modifiers | 1 |
| Omen of Putrefaction | While this item is active in your inventory your next Desecration attempt will replace all modifiers on the item creating an item with up to 6 Desecrated modifiers and Corrupting the item | 1 |
| Omen of Recombination | While this item is active in your inventory your next Recombination is Lucky | 75 |
| Omen of Refreshment | While this item is active in your inventory will fully recover your flask and charm charges when you reach Low Life | 1 |
| Omen of Reinforcements | While this item is active in your inventory the next Rogue Exile you encounter will summon an ally | 1 |
| Omen of Resurgence | While this item is active in your inventory fully recover your Life, Mana and Energy Shield when you reach Low Life | 1 |
| Omen of Sanctification | While this item is active in your inventory your next Divine Orb used on a Rare item will Sanctify it | 80 |
| Omen of Secret Compartments | While this item is active in your inventory the next Strongbox you click on will be reopenable | 1 |
| Omen of Sinistral Annulment | While this item is active in your inventory your next Orb of Annulment will remove only prefix modifiers | 80 |
| Omen of Sinistral Crystallisation | While this item is active in your inventory your next Perfect or Corrupted Essence will remove only Prefix modifiers | 75 |
| Omen of Sinistral Erasure | While this item is active in your inventory your next Chaos Orb will remove only prefix modifiers | 80 |
| Omen of Sinistral Exaltation | While this item is active in your inventory your next Exalted Orb will add only prefix modifiers | 1 |
| Omen of Sinistral Necromancy | While this item is active in your inventory your next Desecration attempt will add only prefix modifiers | 1 |
| Omen of the Ancients | While this item is active in your inventory your next Orb of Chance will upgrade the Item to a random Unique of the same Item Class | 1 |
| Omen of the Blackblooded | While this item is active in your inventory your next Weapon or Jewellery Desecration attempt will guarantee a random Kurgal modifier | 1 |
| Omen of the Blessed | While this item is active in your inventory your next Divine Orb will only reroll Implicit Modifiers | 80 |
| Omen of the Hunt | While this item is active in your inventory the next Possessed monster you kill will release its Azmeri Spirit | 1 |
| Omen of the Liege | While this item is active in your inventory your next Weapon or Jewellery Desecration attempt will guarantee a random Amanamu modifier | 1 |
| Omen of the Sovereign | While this item is active in your inventory your next Weapon or Jewellery Desecration attempt will guarantee a random Ulaman modifier | 1 |
| Omen of Whittling | While this item is active in your inventory your next Chaos Orb will remove the lowest level modifier | 75 |
Omens provide a powerful way for players to control and influence the outcomes of their actions, particularly when it comes to crafting and item modification. Whether you're looking to minimize experience loss, control orb outcomes, or guarantee crafting results, activating an Omen can provide a critical advantage. Some Omens focus on specific item crafting effects, such as ensuring only prefix or suffix modifiers are applied, while others grant significant boosts, like increased shrine effects or the release of Azmeri spirits from Possessed monsters. The strategic use of Omens can save you resources, enhance your crafting potential, or even help you recover more efficiently during critical moments.
There are many ways to earn currency in Path of Exile 2, and successful players often combine multiple methods to maximize efficiency. Here are some of the most effective ways to farm PoE 2 Currency:
High-tier maps are one of the best sources of valuable drops. Running maps efficiently with proper modifiers can yield orbs, rare items, and league-specific loot that can be sold for currency. Bosses in particular have a high chance of dropping rare or high-value items.
PoE 2 continues the tradition of league-specific content like Rituals, Breaches, Delirium, and more. Engaging with these mechanics often rewards special currency types, crafting items, or loot explosions that can be sold for Chaos Orbs and Exalted Orbs.
Players with knowledge of the crafting system can create high-demand gear and sell it for profit. This includes using orbs to roll desirable stats or modifying items with Essences and Fossils. Buying undervalued gear and reselling at a markup is also a popular strategy.
The game includes hidden "vendor recipes" — specific item combinations that reward valuable currency when traded to NPCs. For example, selling a full set of rare items can give you Chaos Orbs, especially at higher item levels.
PoE 2's in-game trade ecosystem is vast. If you're good at identifying valuable items or buying low and selling high, you can accumulate large amounts of currency by being a smart trader.
While it's entirely possible to farm currency through gameplay, many players choose to buy PoE 2 Currency to save time and enhance their overall experience. Here are the main reasons why purchasing currency can be a smart move:
Farming currency can take dozens of hours, especially for rare or high-value orbs. If you have limited time to play, buying currency allows you to skip repetitive content and focus on what you enjoy — building powerful characters, exploring maps, and challenging bosses.
Early access to currency helps you buy critical gear, gems, and crafting materials needed to complete your build. Instead of struggling with weak equipment, you can get a head start and unlock the full potential of your character faster.
In new leagues, the economy is competitive, and being behind on gear can slow you down. Buying currency gives you an edge, allowing you to keep pace with other players and access late-game content sooner.
Path of Exile's crafting system is heavily RNG-based. If you're aiming for specific modifiers or crafting goals, it can take hundreds of orbs. Buying the currency you need eliminates the stress of bad luck and lets you reach your targets more easily.
When looking to buy PoE 2 Currency, it's important to choose a marketplace that's not only affordable but also safe and trustworthy. With so many sites offering in-game currency, finding the right platform can make a big difference in your overall experience.
Time matters — especially during new league launches. Choose a site that offers fast, often instant delivery, so you don't have to wait hours (or days) to get your currency.
Make sure you're paying a fair price. A good site will offer cheap PoE 2 Currency that's regularly updated to match market trends, without hidden fees.
Always buy from platforms that support secure payment methods like PayPal, credit cards, or reputable gateways. This adds an extra layer of buyer protection.
At U4N, we provide cheap PoE 2 Currency for sale with fast delivery, 24/7 live support, and a track record of secure transactions. Our platform is designed for gamers who want a smooth, hassle-free experience — whether you're buying Chaos Orbs, Exalted Orbs, or any other type of PoE 2 Currency.
Buying PoE 2 Currency can be safe — if you take the right precautions and choose a reputable seller. While third-party transactions are not officially endorsed by the game developers, many players buy currency regularly without issues by following best practices.
Stick with trusted platforms like U4N that have a long history in the PoE trading community. Look for verified customer reviews, professional customer support, and clear refund policies.
Never buy from in-game spammers or shady Discord messages offering “super cheap” deals. These are often scams or use unsafe delivery methods that can lead to PoE 2 account warnings.
Top sites use discreet delivery methods — such as face-to-face trade in hideouts, marketplace listings, or custom items — to reduce any risks during the transaction.
You should never need to give your login credentials to receive currency. If a seller asks for your account details, it's a red flag.
At U4N, we prioritize customer safety with clean delivery methods, no account access required, and full transaction encryption.
If you're new to Path of Exile 2 or simply unfamiliar with its complex currency system, managing your orbs and scrolls wisely can make a big difference in your journey through Wraeclast. Here are some beginner-friendly tips to help you use PoE 2 Currency effectively:
It's tempting to use Chaos Orbs or Exalted Orbs right away, but early-game gear often becomes obsolete quickly. Save your premium currency for mid- to late-game upgrades or trading.
Not all orbs are equal. Some are used for basic crafting, while others are prized in the trade market. Familiarize yourself with the functions and relative values of each currency item before using or trading them.
Vendor recipes are a hidden gem for currency farming. For example, selling a full set of identified rare gear can net you a Chaos Orb — a great way to convert loot into something useful.
A cluttered stash wastes time and makes trading or crafting harder. Use tabs to separate orbs, gear, maps, and crafting bases. Investing in currency-specific stash tabs (if available) is a smart move.
Sometimes it's better to trade your unused orbs for the ones you actually need. Use trading websites or in-game listings to exchange PoE 2 items efficiently and avoid overpaying.
By understanding the basics of PoE 2 Currency, you'll be better prepared to make smart decisions, progress faster, and enjoy a smoother gameplay experience.
PoE 2 Currency is the backbone of your journey in Path of Exile 2. Whether you're crafting high-tier gear, trading for powerful uniques, or fine-tuning your character build, smart currency management is essential. From Chaos Orbs to Divine Orbs, each piece of currency has a purpose — and knowing how and when to use them gives you a real edge in the game.
For players who value their time or want to gain a competitive advantage, buying PoE 2 Currency can be a convenient and effective option. Just remember to buy from safe, trusted sources like U4N, where you get fast delivery, cheap prices, and professional service every time.
With the right strategies and a bit of planning, your path through Wraeclast will be smoother, more efficient, and a lot more fun.
Buying currency through third-party platforms is not officially supported by the game developers, but it's a common practice among players. As long as you use safe delivery methods and trusted sellers like U4N, the risk is minimal.
While values may shift with the economy, traditionally Exalted Orbs, Divine Orbs, and Chaos Orbs hold high trading value. New orbs introduced in PoE 2 may also rise in value depending on their utility and rarity.
In PoE 2, currencies like Exalted Orbs, Divine Orbs, and Chaos Orbs are highly valuable for trading and crafting. While buying currency from third-party platforms is common, using trusted sellers like U4N reduces risk. For quicker progress, PoE 2 boosting services can help you acquire currency and resources safely.
At U4N, most orders are fulfilled within 5 to 15 minutes. Our delivery team operates 24/7 to ensure fast and smooth transactions, even during peak times like league launches.
The risk is very low when you purchase from reliable sources using secure trade methods. U4N uses discreet, proven delivery strategies that minimize detection and avoid triggering in-game alerts.
U4N supports a variety of secure payment options including PayPal, credit cards, Google Pay, and more — making the checkout process fast and convenient.
It depends on your goals. Farming is free but time-consuming, while buying saves time and accelerates progress. Many players choose to do both — farm some, buy some — depending on their needs and schedule.