In Path of Exile 3.28 (Mirage League), the Torment mechanic remains a powerful "juice" option for increasing item quantity and rarity by haunting monsters with spirits
Torment Atlas Tree
| Count | Name | Category | Description |
|---|---|---|---|
| 5 | Tormented Spirit Chance | Normal |
|
| 1 | Unrelenting Torment | Notable |
|
Torment Atlas Tree
| Count | Name | Category | Description |
|---|---|---|---|
| 3 | Tormented Spirit Duration | Normal |
|
| 1 | Paranormal Meeting | Notable |
|
Torment Atlas Tree
| Count | Name | Category | Description |
|---|---|---|---|
| 1 | Seance | Notable |
|

Recommended Synergies
Torment works best when combined with mechanics that spawn high densities of Rare monsters:
- Beyond: More Rare demons mean more targets for spirits to haunt.
- Exiles & Strongboxes: These provide guaranteed Rare spawns that can be "juiced" by spirits for massive loot explosions.
- Delirium: The increased monster density from Delirium layers scales exceptionally well with the quantity bonuses from Tormented monsters.