In Path of Exile 3.28 (Mirage League), Delirium remains a top-tier endgame mechanic for high-density mapping and currency generation. The strategy typically splits into Delirium Mirror (speed-clearing for rewards) or Delirium Orb (layered maps for high value).
Delirium Atlas Tree
| Count | Name | Category | Description |
|---|---|---|---|
| 3 | Additional Delirium Reward Chance | Normal |
|
| 3 | Delirium Boss Chance | Normal |
|
| 8 | Delirium Chance | Normal |
|
| 1 | Delirious Map Chance | Normal |
|
| 1 | Pathological | Notable |
|
| 1 | Delirium Boss Chance and Additional Delirium Reward Chance | Normal |
|
| 1 | Compulsive Hoarder | Notable |
|
| 1 | Delusions of Persecution | Notable |
|
Delirium Atlas Tree
| Count | Name | Category | Description |
|---|---|---|---|
| 2 | Delirium Fog Dissipation Delay | Normal |
|
| 2 | Delirium Persistence | Normal |
|
| 1 | Descent Into Madness | Notable |
|
| 1 | The Singular Eternity | Notable |
|
| 2 | Delirium Difficulty | Normal |
|
| 1 | Unending Nightmare | Keystone |
|
Delirium Atlas Tree
| Count | Name | Category | Description |
|---|---|---|---|
| 1 | That Which You Seek | Notable |
|
Delirium Atlas Tree
| Count | Name | Category | Description |
|---|---|---|---|
| 1 | Paranoid Fixation | Notable |
|
| 2 | Cluster Jewel Chance | Normal |
|
| 1 | Delirium Orb Reward Chance and Cluster Jewel Chance | Normal |
|
| 2 | Delirium Orb Reward Chance | Normal |
|
Delirium Atlas Tree
| Count | Name | Category | Description |
|---|---|---|---|
| 1 | Imagined Pursuits | Notable |
|
| 1 | Screaming Whispers | Notable |
|
| 2 | Delirium Reward Progress | Normal |
|
| 2 | Delirium Additional Splinters | Normal |
|
| 1 | Delirium Reward Progress and Additional Splinters | Normal |
|

Recommended 3.28 Strategies
1. Delirium + Beyond + Alva (The "Density" Strategy):
- Goal: Maximize monster count to reach 7+ reward layers consistently.
- Key Nodes: Take all Delirium duration nodes and "Beyond" portal chance. Alva (Incursion) is used because it pauses the Delirium timer while inside the temple, allowing for massive reward scaling.
2. Delirium + Legion/Breach (The "Loot" Strategy):
- Goal: Combine mechanics that spawn a high volume of monsters quickly.
- Note: While profitable, this is "rippy" (high difficulty). In 3.28, the Breach tree has been reworked, making it less about perfect items and more about monster density.
3. Delirium Orb Farming:
- Goal: Run 8-mod corrupted maps with 4-5 Delirium Orbs (e.g., Fine or Diviner's).
- Key Nodes: Focus on nodes that increase the effect of Delirium Orbs and map modifiers rather than Mirror chance.