Upgrades a normal item to rare or reforges a rare item, guaranteeing one property. Stack Size: 10. Essence Tier: 8. - Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
- Quivers: Projectiles can Chain from any number of additional targets in Close Range
- Helmets: +6 to Level of Socketed Gems while there is a single Gem Socketed in this Item
- Body Armours: (70—90)% increased Global Defences if there are no Defence Modifiers on other Equipped Items
- Boots: 5% increased Movement Speed for each nearby Enemy, up to a maximum of 50%
- Gloves: 5% increased Attack and Cast Speed for each nearby Enemy, up to a maximum of 30%
- Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: 2% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them
- Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: 1% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them
- Belts: Equipped Magic Flasks have 30% increased effect on you if no Flasks are Adjacent to them
- Amulets: (40—60)% increased Duration of Ailments of types you haven't inflicted Recently
- Rings: Left ring slot: Skills supported by Unleash have +1 to maximum number of Seals
- Right ring slot: Shockwave has +1 to Cooldown Uses
- Shields: (2—4)% of Armour applies to Fire, Cold and Lightning Damage taken from Hits if you have Blocked Recently
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