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Continue ShoppingTactical Mk. 3 (Healing) is an epic augment focused on survivability and sustained healing. It expands your capacity for healing items and provides a passive recovery effect when you are revived.
Tactical Mk. 3 (Healing) is an Epic Augment designed for players who want more healing flexibility during longer or riskier raids.
Key effects:
This makes it useful for squads that expect revives or solo players who rely on sustained recovery rather than burst damage.

| Property | Details |
|---|---|
| Item Type | Augment |
| Rarity | Epic |
| Shield Compatibility | Light, Medium |
| Weight | 4.0 |
| Weight Limit | 55.0 |
| Sell Price | 5,000 Coins |
Tactical Mk. 3 (Healing) changes how your inventory is structured, with a clear focus on sustain.
Slot breakdown:
This layout favors healing and recovery items over utility or explosives.
There are two known ways to obtain access to Tactical Mk. 3 (Healing):
To craft Tactical Mk. 3 (Healing), you must first unlock its blueprint.
| Ingredients | Requirements | Result |
|---|---|---|
| 2× Advanced Electrical Components | Gear Bench Level 3 | 1× Tactical Mk. 3 (Healing) |
| 3× Processor | Blueprint learned |
If you’d rather skip the uncertainty of scavenging and want steady access for crafting, some players choose to buy Arc Raiders Tactical Mk. 3 (Healing) blueprints from U4N. This can be a practical option if you already understand how the augment works and simply want to save time, especially when you’re focused on builds that rely on consistent crafting rather than random drops.
There is no single fixed spawn point for the Tactical Mk. 3 (Healing) blueprint. Like other augment blueprints in Arc Raiders, it is found as random loot while playing raids — usually from high-value containers.
Players report finding MK3 augment blueprints from:
This means you will most commonly find the Tactical Mk. 3 (Healing) blueprint by searching multiple loot points in a raid rather than at one guaranteed location.
There is at least one quest — “A Reveal in Ruins” — where completing the mission rewards you with a Tactical Mk. 3 healing augment (not just the blueprint). If you complete and extract with the required quest item, the reward is given upon turn-in.
This is a reliable way to get the augment itself if you prefer not to rely on random drops.
Once crafted and equipped:
Equip it like any other augment in your loadout. Because the healing trigger depends on being revived, it works best when:
If the augment is damaged, it can be repaired instead of replaced.
| Repair Cost | Durability Restored |
|---|---|
| 1× Advanced Electrical Components | +50 |
| 2× Processor |
If you no longer need the augment, it can be broken down for materials.
| Method | Materials Gained |
|---|---|
| Recycling | 1× Advanced Electrical Components 1× Processor |
| Salvaging | 2× Electrical Components |
Most players choose Tactical Mk. 3 (Healing) when:
It is less suitable for aggressive loadouts that rely heavily on grenades or deployable tools.