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Surviving the freezing, creature-filled oceans of Subnautica 2 is an incredible experience, but the resource grind can bring your adventure to a dead stop. Whether you need massive amounts of Titanium and Quartz to expand your base, or rare components like Aerogel and Ion Cubes for high-tier tech, farming can take hours.
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Subnautica 2 Item List
Subnautica 2 features over 300 items across raw resources, processed materials, electronics, survival tools, and base equipment. As an Early Access title, its item registry contains new alien biotics alongside returning franchise staples.The primary items are categorized below by their function and crafting tiers.
Raw & Biotic Materials
These are harvested directly from the ocean floor, caves, or native flora and fauna:
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Subnautica 2 Raw Materials Locations
Raw materials in Subnautica 2 are split into three main geographic zones, moving from the shallow starting waters to deep alien biomes. Navigating these regions requires upgrading your oxygen tanks and unlocking the Sonic Resonator or Charge Blast to break open larger deposits. The locations of all primary raw materials are grouped below by their respective zones and biomes.
Zone 1: Starter Area (0m – 300m)
This is the safest region surrounding your Life Pod. It contains all the essential elements needed to craft basic survival tools.
Titanium: Found globally on the sea floor as small grey rocks and inside shallow cave walls.
Copper: Located inside basic cave walls right beneath the Life Pod and clustered near the Woo Woo Langghai research facility.
Quartz: Grows explicitly underneath Coral Domes (bright orange formations with blue-green spots).
Lead & Silver: Found primarily by scanning and harvesting basic mineral nodes scattered in the starter biomes.
Lucifer Rotsac: An orange-glowing plant sitting on the shallow ocean bed; harvest its seed to craft Rubber.
Fibrous Pulp & Acidic Raion Pouches: Harvested from local plant life to handle basic water filtration and early battery crafting.
Zone 2: The Hot Zone & Mid-Game Crevices (300m – 600m)
As you push outward toward the Observatory Island and thermal areas, the environment becomes harsher, but yields mid-tier upgrades.
Salt: Sits exposed right on the surface floor and inside small caves across the thermal sectors.
Sulfur & Gold: Spawns abundantly around thermal vent clusters and within the upper edges of the Root Canyon.
Lithium: Found sticking out of vertical cliff faces and trench walls leading down to the deeper biomes.
Creature Enamel: Obtained by breaking the sharp, protruding skeletal structures found along the walls near deep alien ruins.
Zone 3: Deep Alien Biomes & Trenches (600m+)
Located past the main Root Canyon trench, traveling into this zone requires a Submarine due to extreme depth. Many of these resources are located near the primary Alien Power Plant.
Conduit Crystals: Found explicitly at the Karakorum Power Plant biome around depths of 337+ meters, clustered right above the angel comb signals.
Celestine: Located in high quantities within the Karakorum Power Plant, the Sparse Plains, and the Needler Nest microbiomes.
Atacamite: Found within the Karakorum Metal Farms and the lower floor of the Sparse Plains. Used for crafting Mangalloy Ingots.
Troilite & Axum Bacterial Culture: Located in the deep valley east of the research lab. Look for green stone nodes (Troilite) surrounding active green bacteria pools.
Subnautica 2 Tools and Equipment
Tools and equipment in Subnautica 2 act as your primary lifeline, replacing traditional handheld weapons with compact, multifunctional exploration technology. Standard tools are fabricated using basic raw resources, while late-game equipment requires scanning fragments in advanced biomes and upgrading them at a Modification Station. The primary equipment and utility tools are organized below by their operational function and early-game blueprints.
Primary Handheld Tools
These tools occupy your active quick-slots and are used to manipulate resources, analyze wildlife, or deter deep-sea predators:
Survival Multitool: Replaces the traditional survival knife. It functions as a hammer, axe, and mining pick used to crack open quartz node deposits. It deals minor defensive knockback to smaller hostile creatures. Crafted using 3x Titanium.
Scanner: Vital for unlocking new fabrication schematics. Aim at fragments, wrecks, and ancient colonist architecture to absorb blueprints. Crafted with 2x Titanium, 2x Quartz, and 1x Basic Battery.
Bioscanner: A biological variant of the standard scanner used to compile research files on deep-sea vegetation, organic bacteria, and local fauna.
Habitat Builder: Constructs external base rooms, internal storage dividers, oxygen pipelines, and functional appliances from raw inventory resources. Crafted with 2x Titanium, 1x Glass, 1x Basic Battery, and 1x Copper Wire.
Repair Tool: Welds damage on your life pod systems, handles breaches in your home base, and forces open jammed mechanical doors inside wrecked bases.
Sonic Resonator: Replaces the classic Stasis Rifle. It projects an underwater concussive soundwave designed to startle and temporarily turn away medium-to-large predators.
Wearable Navigation Gear
Equipped directly onto your character's body to expand your depth limits, swimming agility, and physical inventory thresholds:
Oxygen Tanks: Progresses through Standard (adds basic air), High Capacity, and Ultra High Capacity Air Tanks to sustain deeper trench runs before needing to resurface.
Fins: Handled via Basic or Improved Fins to drastically increase base propulsion speeds. The classic handheld Seaglide has been integrated into wrist-mounted propulsion thrusters to keep your field of view unblocked.
Rebreather: An essential diving mask that actively recycles oxygen, mitigating the heavy, rapid penalty to your air supply when descending below depths of 200+ meters.
Biobed Adapters: Unique habitat structures that grant permanent physical augmentations like Dexterity or Endurance, adding +15 total inventory slots and 2 extra quickbar slots.
Subnautica 2 Crafting Recipes
Crafting recipes in Subnautica 2 dictate your entire survival loop. Unlike the original game, recipes are divided across four specialized base modules: the Fabricator, Processor, Biolab, and Modification Station. Furthermore, your base fabricator will dynamically pull resources directly from nearby lockers so you do not have to crowd your personal inventory slots. The most vital early and mid-game crafting recipes are organized below by their respective production terminals.
1. Fabricator Recipes
The Fabricator handles the foundational transformation of raw resources into core electronic wiring, navigation tools, and structural materials.
The Processor handles specialized biochemical extraction, rendering hazardous organic wastes or environmental anomalies into condensed fuels and chemicals.
Output Product
Required Ingredients
Strong Acid
Requires loading harvested Necroly Cysts into the machine.
This station is used exclusively to alter and enhance existing equipment, fusing advanced minerals with your low-tier gear to survive deep ocean pressures.
Blueprints in Subnautica 2 are unlocked through three primary methods: picking up a new raw material for the first time, opening physical Data Cards in abandoned structures, or using your handheld Scanner to scan broken technology fragments. Standard items unlock globally, but most advanced tools or base components require 2 to 3 fragment scans to compile the complete recipe. The location guide below outlines where to find the fragments for the game's most vital early and mid-game blueprints using your Life Pod as a central point of origin.
Fragment 1: Head ~120m North from the Life Pod; locate the large coral formation and scan the debris to the Southwest.
Fragment 2: Travel East into the shallow cave systems sitting directly beside that same coral formation.
Fragment 3: Look near the cliff containers located slightly Northwest of the primary coral.
Sonic Resonator (Predator Deterrent): Requires 2 fragments. Swim Northwest from the central coral formation into a deep cave tunnel. The first fragment sits on an exposed tech platform, while the second is tucked further back along the same cave corridor.
Habitat Builder: Requires 2 fragments. Travel Southeast from your Life Pod toward the Welcome Center. The first fragment rests directly outside the front entry door. The second fragment sits inside a supply crate dropped in the dark cave ravine directly beneath the Welcome Center.
2. Base Modules & Room Blueprints
The Large Room: Unlocking this lets you house your Biolab and Processor. Swim exactly 250 meters Southwest from your Life Pod to locate a large, tangled metal wreckage. The schematic is found via a Recipe Data Card resting inside the broken hull.
Bioreactor (Base Power): Requires 3 fragments.
Fragment 1: Located 300m South-Southeast of the Life Pod inside a debris field canister.
Fragment 2: Head North to a large, standalone stone pillar containing an interior room.
Fragment 3: Head North-Northeast to a small wreckage strip located near the starting boundary of the plateaus.
Window Nook Module: Check your compass and swim 160° South-Southeast. Avoid the jellyfish-like fauna crowding around the small habitat ruins. The physical Nook Data Card sits exposed right next to a piece of shattered habitat framing.
3. The "Tadpole" Submarine
The Tadpole is your essential early-game exploration vehicle. You must scan 3 fragments to unlock the chassis:
Fragment 1: Travel 350m North of the Life Pod toward the Old Habitat structure. The fragment is laying exposed on the ocean floor just Northwest of the main building.
Fragment 2: Continue 80m North-Northeast past Camp One until you hit the pioneer platforms, then swim directly East.
Fragment 3: Found inside the cargo hold of the giant sunken spaceship wreck situated to the South-Southeast.
Moonpool Extension: Once you obtain heat tolerance, enter the deep Tadpole Pens. Interact with the blueprint crate resting on the office desk directly next to the docked submarine to unlock the Moonpool base piece.