The Runes of Aldur (0.5) update has introduced a wide range of powerful new Unique items, giving Path of Exile 2 players more build options, crafting opportunities, and endgame goals than ever before. Whether you're hunting for rare drops, experimenting with Runeforging, or creating a new character around one of these Uniques, having enough resources can make the journey much smoother. If you want to save time and focus on enjoying the league's new content, U4N is a popular choice for players looking to buy cheap PoE 2 Currency with fast delivery and competitive prices, helping you gear up and start testing your next build right away.
List of PoE 2 Runes of Aldur(0.5) New Uniques
| Image | Description | How to Get |
|---|---|---|
![]() | Berek's Grip Two-Stone Ring Requires: Level 42
| Berek's Grip can drop anywhere. |
![]() | Berek's Pass Two-Stone Ring Requires: Level 42
| Berek's Pass can drop anywhere. |
![]() | Berek's Respite Two-Stone Ring Requires: Level 42
| Berek's Respite can drop anywhere. |
![]() | Brutus' Lead Sprinkler Morning Star Requires: Level 45, 80 Str
| Brutus' Lead Sprinkler can drop anywhere. It can be chanced. |
![]() | Cat O' Nine Tails Utility Belt Requires: Level 55
| Cat O' Nine Tails can drop anywhere. It can be chanced. |
![]() | Decree of Acuity Ancient Visor Requires: Level 65, 59 Str, 59 Dex
| Decree of Acuity has restrictions on where or how it can drop. It cannot be chanced. Drops from The Arbiter of Divinity. |
![]() | Decree of Flight Ancient Leggings Requires: Level 65, 56 Str, 56 Int
| Decree of Flight has restrictions on where or how it can drop. It cannot be chanced. Drops from The Arbiter of Divinity. |
![]() | Decree of Loyalty Ancient Mail Requires: Level 70, 67 Str, 67 Int
| Decree of Loyalty has restrictions on where or how it can drop. It cannot be chanced. Drops from The Arbiter of Divinity. |
![]() | Duality Warding Quarterstaff Requires: Level 65, 127 Dex, 50 Int
| Duality has restrictions on where or how it can drop. It cannot be chanced. Drops from The Abberation. |
![]() | Eventide Petals Veridical Chain Requires: Level 18
| Eventide Petals has restrictions on where or how it can drop. It cannot be chanced. |
![]() | Eyes of the Runefather Venerable Defender Requires: Level 62, 64 Str, 64 Dex
| Eyes of the Runefather has restrictions on where or how it can drop. It cannot be chanced. Drops from The Abberation. |
![]() | Facebreaker Stocky Mitts Requires: Level 1
| Facebreaker can drop anywhere. It can be chanced. |
![]() | Forgotten Warden Primal Markings Requires: Level 70, 67 Dex, 67 Int
| Forgotten Warden has restrictions on where or how it can drop. It cannot be chanced. Drops from The Bodach. |
![]() | Geofri's Sanctuary Revered Vestments Requires: Level 65, 67 Str, 67 Int
| Geofri's Sanctuary can drop anywhere. |
![]() | Horror's Flight Engraved Bracers Requires: Level 65, 80 Dex
| Horror's Flight has restrictions on where or how it can drop. It cannot be chanced. Drops from the Delirium pinnacle boss. |
![]() | Immaculate Adherence Solar Amulet Requires: Level 30
| Immaculate Adherence has restrictions on where or how it can drop. It cannot be chanced. Drops from The Arbiter of Divinity. |
![]() | Ironbound Warden Bow Requires: Level 11, 23 Dex
| Ironbound can drop anywhere. It can be chanced. |
![]() | Liminal Coil Twisted Wand Requires: Level 65, 114 Int
| Liminal Coil has restrictions on where or how it can drop. It cannot be chanced. Drops from the Ritual pinnacle boss. |
![]() | Loreweave Ornate Ringmail Requires: Level 43, 45 Str, 45 Int
| Loreweave has restrictions on where or how it can drop. It cannot be chanced. Obtained by turning in 60 unique rings to Dannig after giving him the Journey to the East. To unlock the ability to craft a Loreweave, you must find the Journey to the East |
![]() | Mageblood Utility Belt Requires: Level 55
| Mageblood can drop anywhere. It can be chanced. |
![]() | Mastered Domain Irradiated Tablet Requires: Level 65
| Mastered Domain can drop anywhere. It can be chanced. |
![]() | Nightfall Fortress Tower Shield Requires: Level 70, 249 Str
| Nightfall has restrictions on where or how it can drop. It cannot be chanced. Drops from the Breach pinnacle boss. |
![]() | Opportunity Ultimate Life Flask Requires: Level 60
| Opportunity has restrictions on where or how it can drop. It cannot be chanced. Drops from The Arbiter of Divinity. |
![]() | Periphery Heartwood Shortbow Requires: Level 67, 134 Dex
| Periphery has restrictions on where or how it can drop. It cannot be chanced. Drops from the Ritual pinnacle boss. |
![]() | Redemption Trarthan Cannon Requires: Level 65, 114 Str, 63 Dex
| Redemption can drop anywhere. It can be chanced. |
![]() | Reverie Shaman Mantle Requires: Level 28, 26 Str, 26 Int
| Reverie can drop anywhere. It can be chanced. |
![]() | Sadist's Mercy Flanged Mace Requires: Level 67, 134 Str
| Sadist's Mercy has restrictions on where or how it can drop. It cannot be chanced. Drops from The Raven Trickster. |
![]() | Serle's Grit Kalguuran Forgehammer Requires: Level 47
| Serle's Grit has restrictions on where or how it can drop. It cannot be chanced. Exclusive to the Runes of Aldur league. Requires Runeforging a Starlit Ore. |
![]() | Spiteful Floret Nettle Talisman Requires: Level 5, 9 Str, 8 Int
| Spiteful Floret can drop anywhere. It can be chanced. |
![]() | Split Personality Ruby Requires: Level 20
| Split Personality has restrictions on where or how it can drop. It cannot be chanced. Likely related to Delirium. |
![]() | Surge of the Tide Lumbering Talisman Requires: Level 52, 60 Str, 43 Int
| Surge of the Tide can drop anywhere. It can be chanced. |
![]() | Sylvan's Effigy Stoic Sceptre Requires: Level 62, 7 Str, 12 Int
| Sylvan's Effigy has restrictions on where or how it can drop. It cannot be chanced. Drops from the Ritual pinnacle boss. |
![]() | The Auspex Exquisite Vest Requires: Level 65, 242 Dex
| The Auspex has restrictions on where or how it can drop. It cannot be chanced. Drops from the Delirium pinnacle boss. |
![]() | The Hollow Mask Hewn Mask Requires: Level 5, 7 Dex, 7 Int
| The Hollow Mask can drop anywhere. It can be chanced. |
![]() | The Ordained Grand Spear Requires: Level 79, 68 Str, 109 Dex
| The Ordained has restrictions on where or how it can drop. It cannot be chanced. Drops from The Arbiter of Divinity. |
![]() | The Raven's Flock Perching Staff Requires: Level 65, 114 Int
| The Raven's Flock has restrictions on where or how it can drop. It cannot be chanced. Drops from the Delirium pinnacle boss. |
![]() | The Sunken Vessel Knight Armour Requires: Level 45, 41 Str, 41 Dex
| The Sunken Vessel can drop anywhere. It can be chanced. |
![]() | The Taming Prismatic Ring Requires: Level 42
| The Taming has restrictions on where or how it can drop. It cannot be chanced. Obtained by sacrificing Berek's Pass, Berek's Grip, and Berek's Respite to an altar in a hidden cave in the Azmerian Ranges map.
|
![]() | The Unleashed Revered Vestments Requires: Level 65, 67 Str, 67 Int
| The Unleashed has restrictions on where or how it can drop. It cannot be chanced. Exclusive to the Runes of Aldur league. Requires Runeforging a Revered Starlit Ore. |
![]() | Twisted Empyrean Aberrant Sledge Requires: Level 70, 163 Str
| Twisted Empyrean has restrictions on where or how it can drop. It cannot be chanced. Drops from the Expedition pinnacle boss. |
![]() | Uhtred's Chalice Transcendent Mana Flask Requires: Level 50
| Uhtred's Chalice has restrictions on where or how it can drop. It cannot be chanced. Drops from The Abberation. |
![]() | Veilpiercer Amethyst Ring Requires: Level 20
| Veilpiercer has restrictions on where or how it can drop. It cannot be chanced. Drops from The Raven Trickster. |
![]() | Vestige of Darkness Tenebrous Crown Requires: Level 65, 59 Str, 59 Int
| Vestige of Darkness has restrictions on where or how it can drop. It cannot be chanced. Drops from The Bodach. |
![]() | Voices Sapphire Requires: Level 20
| Voices has restrictions on where or how it can drop. It cannot be chanced. Likely related to Delirium. |
![]() | Voices Sapphire Requires: Level 20
| Voices has restrictions on where or how it can drop. It cannot be chanced. Likely related to Delirium. |
![]() | Voices Sapphire Requires: Level 20
| Voices has restrictions on where or how it can drop. It cannot be chanced. Likely related to Delirium. |
Uniques Runic Recipes
| Outcome | Recipe |
|---|---|
| Unique Boots | Celestial Rune + Lightning Rune + Wisdom Rune |
| Unique Gloves | Celestial Rune + Lightning Rune + Wisdom Rune |
| Unique Helmet | Celestial Rune + Tempest Rune + Wisdom Rune |
| Unique Body Armour | Celestial Rune + Prismatic Rune + Wisdom Rune |
| Unique Shield | Celestial Rune + Protective Rune + Wisdom Rune + Prismatic Rune |
| Unique Ring | Celestial Rune + Sky Rune + Cold Rune + Wisdom Rune |
| Unique Belt | Celestial Rune + Bond Rune + Ward Rune + Wisdom Rune |
| Unique Amulet | Celestial Rune + Cold Rune + Fire Rune + Wisdom Rune |
| Unique Jewellery | Toxic Rune + Moon Rune + Wisdom Rune + Cyclonic Rune |
| Unique Wand | Celestial Rune + Arcane Rune + Wisdom Rune + Momentum Rune |
| Unique Two Hand Mace | Celestial Rune + Rage Rune + Wisdom Rune + Tidal Rune |
| Unique Talisman | Celestial Rune + Rage Rune + Wisdom Rune + Bloodletting Rune |
| Unique Staff | Celestial Rune + Arcane Rune + Wisdom Rune + Momentum Rune |
| Unique Spear | Celestial Rune + Rage Rune + Wisdom Rune + Momentum Rune |
| Unique Sceptre | Celestial Rune + Protective Rune + Wisdom Rune + Arcane Rune |
| Unique Quiver | Celestial Rune + Protective Rune + Wisdom Rune + Rage Rune |
| Unique Quarterstaff | Celestial Rune + Rage Rune + Wisdom Rune + Adaptive Rune |
| Unique One Hand Mace | Celestial Rune + Rage Rune + Wisdom Rune + Arcane Rune |
| Unique Focus | Celestial Rune + Protective Rune + Wisdom Rune + Arcane Rune |
| Unique Crossbow | Celestial Rune + Electrocuting Rune + Wisdom Rune + Momentum Rune |
| Unique Bow | Celestial Rune + Vision Rune + Wisdom Rune + Momentum Rune |
| Rare Unique Item | Celestial Rune + Wisdom Rune + Protective Rune + Rage Rune + Bond Rune |
| Very Rare Unique item | Celestial Rune + Wisdom Rune + Moon Rune + Power Rune + Earth Rune + Protective Rune + Prismatic Rune + Rebirth Rune + Fire Rune |
POE 2 0.5 Unique Item Changes
- The Ab Aeterno Unique boots no longer grant 10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds, and now have 200-250% increased Armour, Evasion and Energy Shield (previously 100-150%). It now has Your speed is unaffected by Slows while Sprinting, and Gain Overencumbrance for 4 seconds when you Dodge Roll. Existing versions of this Unique can be updated to the new Armour, Evasion and Energy Shield values using a Divine Orb, but will not receive any other changes.
- The Apep's Supremacy Unique Focus no longer has 30-50% faster start of Energy Shield Recharge.
- The Aztiri's Acuity Unique Gloves have been reworked. They now grant 150-200% increased Armour, +100-150 to maximum Life, Leech 10% of Physical Attack Damage as Life, and 10% of Physical damage dealt by your Hits causes Blood Loss and Vaal Pact. They also grant the Herald of the Royal Queen Skill. Vaal Cultivation Orb outcomes on Atziri's Acuity have also changed. Existing items are not affected by this change.
- The Sierran Inheritance Unique Body Armour now grants 15-30% increased Energy Shield Recharge Rate instead of 30-50% faster start of Energy Shield Recharge.
- The Blackflame Unique Ring no longer has Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite. It now has Withered you inflict also increases Fire Damage taken, Ignite you Inflict deals Chaos Damage instead of Fire damage, and Withered does not expire on enemies Ignited by you. Additionally, it now has 80-100% increased Ignite Magnitude (previously 50%), and 60-75% reduced Ignite Duration on Enemies (previously 50%). Ignite Magnitude and Duration modifiers can be updated to the new values using a Divine Orb, other modifiers will remain unchanged.
- The Blistering Bond Unique Ring now has Fire Damage also Contributes to Bleeding Magnitude, and Bleeding you Inflict deals Fire damage instead of Physical damage, in addition to its other modifiers. Existing items are not affected by this change.
- The Brass Dome Unique Body Armour now has 500-600% increased Armour (previously 700-800%). Existing versions of this Unique can be made worse with a Divine Orb.
- The Carnage Heart Unique Amulet now has 25-50% increased Damage while Leeching. Existing items are unaffected by this change.
- The Chober Chaber Unique Mace now has +2-3 to Level of All Minion Skills. Existing items are not affected by this change.
- The Death's Harp Unique Bow no longer has Bow Attacks Fire 3 Additional Arrows, instead it now has +250-330% Surpassing Chance to Fire an Additional Arrow.
- The Elevore Unique Helmet now grants Charms gain 1 Charge per second (previously 0.5), and now provides +1-2 Charm Slots (previously +1). Existing items can be buffed using a Divine Orb.
- The Eshtera's Path Unique Ring no longer has Cold Resistance is unaffected by Area Penalties. It now has +5-10% to Fire and Cold Resistance per Equipped Item with a Lightning Resistance Modifier. Existing items are not affected by this change.
- The Glowswarm Unique Ring now has Using a Mana Flask grants Guard equal to 100% of the Flask's Recovery amount for 4 seconds. Existing items are not affected by this change.
- The Gravebind Unique Gloves now have 15-20% Increased Rarity of Items Found, and Your other Modifiers to Rarity of Items found do not apply. This change will affect existing items.
- The Hollow Mask Unique Helmet now grants the Wildwood's Gifts Skill, where Azmerian spirits offer guidance, allowing you to see nearby Ancient Blooms. It also now has Remnants you create affect Allies in your Presence as well as you when collected, and 80-100% increased Reservation Efficiency of Remnant Skills.
- The Husk of Dreams Unique Body Armour has been renamed to Reverie. It no longer has 20-30% increased Flask Charges gained, or 50% less Flask Charges used. It now grants the Rite of Restoration Skill, and has Non-Unique Life Flasks apply their effects constantly. It also now has Cannot use Life Flasks, Recovery from Life Flasks cannot be instant, Recovery from Life Flasks cannot be applied to anything other than you, as well as 40-60% less Life Flask Recovery. Existing versions of this item cannot obtain these new modifiers.
- The Hyrri's Ire Unique Body Armour now has 100-150% Increased Evasion Rating (previously 200-250%), and Gain 10-20% of Damage as Extra Cold Damage (previously 15-25%). Existing versions of this Unique can be made worse with a Divine Orb.
- The Keeper of the Arc Unique Helmet now has 240-340% increased Armour and Energy Shield (previously 150-250%). Existing items can be updated to the new values using a Divine Orb.
- The Levinstone Unique Ring no longer has +1 to Level of all Lightning Skills. It now has Lightning Skills Chain +1 times.
- The Megalomaniac Unique Jewel now drops identified.
- The Plaguefinger Unique Gloves now have Cannot inflict Elemental Ailments.
- The Prized Pain Unique Ring no longer has Deal your Thorns Damage to Enemies you Stun with Melee Attacks. It now has 15-25% chance to deal your Thorns damage to enemies you Hit with Melee Attacks. Existing items are not affected by this change.
- The Radiant Grief Unique Helmet now has Enemies in your Presence are Ignited as though dealt 200 Base Fire Damage (previously 100). Existing items can be updated to the new value with a Divine Orb.
- The Safrin's Resolve Unique Ring no longer has Lightning Resistance is unaffected by Area Penalties. It now has +5-10% to Cold and Lightning Resistance per Equipped Item with a Fire Resistance Modifier. Existing items are not affected by this change.
- The Seed of Cataclysm Unique Ring no longer has 30-50% increased Critical Spell Damage Bonus. It now has 5% reduced Critical Spell Damage Bonus per Critical Hit you've dealt with Spells Recently, and 15-30% chance for Spell Damage with Critical Hits to be Lucky. Existing items are not affected by this change.
- The Sekhema's Resolve Unique Rings have been renamed to Safrin's Resolve, Zaida's Longevity, and Eshtera's Path.
- The Sine Aequo Unique Gloves now have 150-200% increased Armour, Evasion and Energy Shield (previously 100-150%). It no longer has Enemies Immobilised by you take 20% more Damage, and instead now has 30-50% increased Damage against Immobilised Enemies.
- The Soul Mantle Unique Body Armour no longer has 20-30% reduced Totem Life, it instead now has +75 to Spirit. Existing versions of this item are not affected by this change.
- The Svalinn Unique Shield's Cast on Block Skill now has Supported Skills Cost nothing. It also now has +50-100 Runic Ward, existing items are not affected by this change.
- The Zaida's Longevity Unique Ring no longer has Lightning Resistance is unaffected by Area Penalties. It now has +5-10% to Fire and Lightning Resistance per Equipped Item with a Cold Resistance Modifier. Existing items are not affected by this change.
- The Zerphi's Genesis Unique Belt no longer has 10-30% increased Charm Charges used. It now has 50% of Charges consumed by used Life Flasks are granted to your Charms, Skills from Corrupted Gems have 15-25% increased Cost Efficiency during any Flask Effect, and 25-50% increased Corrupted Charms Effect Duration, in addition to its other modifiers.
Item Changes
- Lesser, Greater and Perfect Jeweller's Orbs can now be used on items with skills on them to increase the number of sockets on the item's granted skills. Using a Jeweller's Orb on Items with multiple skills will affect all skills on that item.
- All crafted modifiers are now guaranteed, but items can only have 1 crafted modifier at a time. Desecrated modifiers no longer count as crafted modifiers, but items are limited to 1 Desecrated modifier.
- Greater and Perfect currencies have been made somewhat rarer, with Transmutation and Augmentation being made significantly rarer.
- Greater Orbs of Transmutation and Greater Orbs of Augmentation now have a minimum Modifier Level of 44 (previously 55), making them more accessible. They can now begin dropping in Act 4.
- Divine Orbs are now more common.
- The Corruption outcome that randomises the numeric values of the modifiers on an item beyond the normal range now multiplies each modifier based on the current value, instead of randomising the value.
- Sanctifying an item now multiplies each modifier value based on the current value, instead of randomising values.
- Omen of Corruption can no longer be obtained.
- Martial Weapons and Flasks found in the campaign are now more likely to be of the highest base type available at that level.
- The overall number of Essences found in the campaign has been increased, though the proportion of these being Essences of the Infinite has been significantly decreased. This will lead to finding more useful essences as you progress.
- The amount of Armour granted by items and modifiers has been increased as you get to higher levels. At level 65, you should have approximately 33% more Armour, tapering down to 15% at level 80+.
- The amount of Evasion granted by items and modifiers has been increased as you get to higher levels. At level 65, you should have approximately 33% more evasion, tapering down to 15% at level 80+.
- The amount of Energy Shield granted by items is now roughly 8% more at level 65, and unchanged at level 80+.
- The Vile Robe Armour Base Type now has 171 Base Energy Shield (previously 184).
- The Base Armour of existing items will be automatically adjusted, while Armour Modifiers on existing items can be updated with a Divine Orb.
- Increased the base Weapon Range of some Martial Weapon basetypes. One-hand Maces now have a base Weapon Range of 1.3 (previously 1.1), 1.5 for Two-hand Maces (previously 1.3), and 1.4 for Quarterstaves (previously 1.3).
- The Obliterator Bow and Artillery Bow basetypes now have 1.1 Attacks per second (previously 1.15).
- The implicit modifier for Warden and Guardian Bows now provides 25-35% chance to Chain an additional time (previously 20-30%). Existing items can be updated with a Divine Orb.
- The implicit modifier for Rabid, Fury and Maji Talismans now provides +7-10 Maximum Rage (previously +8-12). Existing items can be updated with a Divine Orb.
- The implicit modifier for Voltfang and Thunder Talismans now provides 20-30% increased Magnitude of Shock you inflict (previously 15-25%). Existing items can be updated with a Divine Orb.
- Alternate Quality items (from Breach Catalysts) may now be salvaged to return a portion of the Catalysts used.
- The plus to Level of all Melee Skills modifiers on Two Handed Attack Weapons now has a value of +5 at Tier 1 (previously +7), the lower tiers have also been adjusted.
- The plus to Level of all Projectile Skills modifiers on Two Handed Attack Weapons now has a value of +5 at Tier 1 (previously +7), the lower tiers have also been adjusted.
- The plus to Level of all Melee Skills modifiers on One-handed Attack Weapons now has a value of +4 at Tier 1 (previously +5), the lower tiers have also been adjusted.
- The plus to Level of all Projectile Skills modifiers on One-handed Attack Weapons now has a value of +4 at Tier 1 (previously +5), the lower tiers have also been adjusted.
- The +2 to level of Projectile Skills modifier on Quivers now has a value of +1.
- The plus to level all Gems on Attack Weapons can now only roll above level 18.
- Added Surpassing chance to fire an additional Arrow modifiers for Quivers.
- The Perfect Essence of Battle now provides +3 to Level of all Attack Skills on Two Hand Melee Weapons or Crossbows (previously +5), and +2 to Level of all Attack Skills on One Handed Melee Weapons or Bows (previously +3).
- Essence of Hysteria now grants 20-23% increased Energy Shield Recharge Rate when applied to Foci (previously 41-45%).
- Body Runes now grant +30/45/60 Maximum Life when socketed in Armour items (previously +20/30/40), +30/40/50 Maximum Energy Shield when socketed in Staves and Wands (previously +25/30/35), and grants Leech 3/4/5% of Physical Damage as Life when socketed in Martial Weapons (previously 2/2.5/3%).
- Mind Runes now grant +20/30/40 Maximum Mana when socketed in Armour items (previously +15/25/35), +45/60/75 Maximum Mana when socketed in Staves and Wands (previously +30/40/50), and grants Leech 2/3/4% of Physical Damage as Mana (previously 1.5/2/2.5%)
- Rebirth Runes now grant Gain 15/25/35 Life per enemy killed when socketed in a Martial Weapon (previously 10/20/30), and now grants Regenerate 0.35/0.4/0.45% of Maximum Life per second when socketed in Armour items (previously 0.25/0.3/0.35%).
- Inspiration Runes now grant Gain 10/20/30 Mana per enemy killed when socketed in a Martial Weapon (previously 8/16/24), and grants 20/25/30% increased Mana Regeneration Rate when socketed in Staves and Wands (previously 16/20/24%).
- Stone Runes now Cause 20/30/40% increased Stun Buildup when socketed in a Martial Weapon (previously 20/25/30%), and grants +50/75/100 to Stun Threshold when socketed in Armour items (previously +40/60/80).
- Vision Runes now grant +60/90/120 to Accuracy Rating when socketed in a Martial Weapon (previously +50/80/110), and 8/12/16% increased Life and Mana Flask Recovery when socketed in Armour items (previously 8/10/12%).
- Desert Runes now grant +10/14/18% to Fire Resistance when socketed in Armour items (previously +10/12/14%). The Bonded modifier on Martial Weapons, Wands and Staves now grants 30% increased Ignite Magnitude (previously 25%).
- Glacial Runes now grant +10/14/18% to Cold Resistance when socketed in Armour items (previously +10/12/14%).
- Storm Runes now grant +10/14/18% to Lightning Resistance when socketed in Armour items (previously +10/12/14%)
- Robust Runes now grant +6/9/12 to Strength when socketed in Equipment (previously +6/8/10).
- Adept Runes now grant +6/9/12 to Dexterity when socketed in Equipment (previously +6/8/10).
- Resolve Runes now grant +6/9/12 to Intelligence when socketed in Equipment (previously +6/8/10).
- Standard Rune Bonded Modifiers now grant 20 Life and 20 Mana when socketed in Armour items (previously 10 Life and 10 Mana).
- Lesser Rebirth Runes now grant 4% increased Energy Shield Recharge Rate when socketed in a Wand or Staff (previously 12%). This change applies to existing items.
- Rebirth Runes now grant 6% increased Energy Shield Recharge Rate when socketed in a Wand or Staff (previously 15%). This change applies to existing items.
- Greater Rebirth Runes now grant 8% increased Energy Shield Recharge Rate when socketed in a Wand or Staff (previously 18%). This change applies to existing items.
- Craiceann's Rune of Recovery now grants 30% increased Energy Shield Recharge Rate when socketed in a Body Armour (previously 50%). Existing items are affected by this change.
- Lady Hestra's Rune of Winter no longer grants Adds 19 to 28 Cold Damage, it instead grants Adds 19 to 28 Cold Damage against Chilled or Frozen Enemies.
- Thane Leld's Rune of Spring no longer grants Adds 1 to 60 Lightning Damage, it instead grants Adds 1 to 60 Lightning Damage against Shocked Enemies.
- Thane Myrk's Rune of Summer no longer grants Adds 23 to 34 Fire Damage, it instead grants Adds 23 to 34 Fire Damage against Ignited Enemies.
- All Idols can now also be socketed into Sceptres.
- Idol of Egrin now grants 20% increased Curse Duration when socketed into a Sceptre.
- Idol of Eeshta now grants 15% increased Cost Efficiency when socketed into a Helmet (previously 12%). It now grants 30% increased Mana Recovery Rate while your Companion is in your Presence when socketed into a Sceptre.
- Idol of Grold now is socketed into Boots. It now grants 50% increased total Power counted by Warcries (previously 20%). Now grants 15% increased Damage for each different Companion in your Presence when socketed into a Sceptre. The Bonded modifier now grants 30% increased glory generation (previously 20%).
- Idol of Maxarius now grants 0.2 Flask Charges per second when socketed into a Sceptre.
- Idol of Ralakesh now grants 40% increased Armour, Evasion and Energy Shield while your Companion is in your Presence when socketed into a Sceptre.
- Idol of Sirrius now grants Allies in your Presence have 8% increased Movement Speed when socketed into a Sceptre. The Bonded modifier now grants 20% reduced slow potency (previously 15%).
- Idol of Thruldana now grants Allies in your Presence deal 13 to 27 added Attack Chaos Damage when socketed into a Sceptre.
- Bear Idol now grants 10% increased Area of Effect when socketed in Helmets (previously 8%). The Bonded Modifier now grants 12% increased Reservation Efficiency of Companion Skills when socketed in Helmets (previously 10%).
- Boar Idol now grants Allies in your Presence Regenerate 0.5% of your Maximum Life per second when socketed in Sceptres (previously Allies in your Presence Regenerate 8 life per second). The Bonded Modifier now grants 25% increased Warcry Cooldown Recovery Rate when socketed in Gloves (previously 15%).
- Cat Idol now grants 25% increased Accuracy Rating when socketed in Gloves (previously 15%). The bonded Modifier now grants 30% increased Charm Charges gained when socketed in Gloves (previously 20%).
- Fox Idol now has a limit of 1. It now grants Other Socketed Idols in this item also grant their Bonded Modifiers when socketed in Body Armours (previously +2% to Quality of all Skills). The Bonded Modifier now grants +5% to Quality of all Skills when socketed in Body Armours (previously +4 to all attributes).
- Owl Idol now grants 12% increased Cooldown Recovery Rate when socketed in Foci (previously 10%), and Allies in your Presence have 10% increased Cast Speed when socketed in Sceptres (previously 8%). The Bonded Modifier now grants 20% increased effect of Archon Buffs on you when socketed in Foci (previously 15%).
- Ox Idol now grants 15% increased Block chance when socketed in Shields and Bucklers (previously 10%), and Allies in your Presence have +12% to all Elemental Resistances when socketed in Sceptres (previously 8%). The Bonded Modifier now grants 15% chance for Damage of Enemies Hitting you to be unlucky when socketed in Shields and Bucklers (previously 10%).
- Primate Idol now grants Minions have 15% increased maximum Life when socketed in a Helmet (previously 12%), and Allies in your Presence deal 40% increased Damage when socketed in a Sceptre (previously 30%). The Bonded modifier now grants Remnants can be collected from 15% further away when socketed in Helmets (previously 20%).
- Rabbit Idol now has a limit of 1. It now grants 12% increased Rarity of Items found when socketed in Body Armours (previously 5%), and 15% increased Spirit when socketed in Sceptres (previously 10%). The Bonded modifier now grants 10% increased Quantity of Gold Dropped by Slain Enemies when socketed in Body Armours (previously 5%).
- Snake Idol now grants 8% increased Curse Magnitude when socketed into Gloves (previously 5%), and Allies in your Presence have 10% increased Attack Speed when socketed in a Sceptre (previously 8%). The Bonded Modifier now grants Remnants have 15% increased Effect when socketed in Gloves (previously 10%).
- Stag Idol now has a limit of 1. It now grants Projectiles have 15% chance to Fork when socketed in Helmets (previously 50% increased Thorns Critical Hit Chance). The Bonded Modifier for Helmets now grants 30% chance for an additional Projectile when Forking (previously Thorns Damage has 40% chance to ignore Enemy Armour).
- Wolf Idol now grants 15% increased Magnitude of Bleeding you inflict when socketed in Gloves (previously 10%), and Allies in your Presence have 20% increased Critical Damage Bonus when socketed in Sceptres (previously 14%). The Bonded Modifier now grants 25% reduced Magnitude of Bleeding on you when socketed in Gloves (previously 15%).
- Atmohua's Soul Core of Retreat no longer grants 30% faster start of Energy Shield Recharge when socketed in a Body Armour or Focus. Instead, it now grants Gain additional Ailment Threshold equal to 15% of maximum Energy Shield, and Gain additional Stun Threshold equal to 15% of maximum Energy Shield. This change applies to existing items.
- Maximum Rage on Ruby Jewels can now roll between +1-2 to Maximum Rage (previously +1). Existing items can possibly be updated to the new values with a Divine Orb.
- Increased Chaos Damage on Sapphire Jewels can now roll between 7-13% (previously 6-12%). Existing items can possibly be updated to the new values with a Divine Orb.
- Suffix modifiers granting faster start of Energy Shield Recharge can no longer roll on Foci, Intelligence Body Armours, or Jewels.
- Increased Energy Shield Recharge Rate Suffix modifiers can now roll on Intelligence Body Armours.
- The Implicit modifier on the Arcane Raiment and Sacramental Robe Body Armours is now 15-25% increased Energy Shield Recharge Rate, instead of 40-50% faster start of Energy Shield Recharge. This change does not affect existing items.
- The "Fevered" Prefix modifier can no longer roll on Time-Lost Sapphire and Sapphire Jewels.
- The "of Diffusion", "of Dispersal", and "of Enlivening" Suffix modifiers can no longer roll on Body Armours and Foci.
- The "of Buffering" Suffix modifier now grants 12-15% increased Energy Shield Recharge Rate (previously 36-40%). You can divine existing items to make them worse.
- The "of Ardour" Suffix modifier now grants 16-19% increased Energy Shield Recharge Rate (previously 41-45%). You can divine existing items to make them worse.
- The "of Suffusion" Suffix modifier now grants 20-23% increased Energy Shield Recharge Rate (previously 46-50%). You can divine existing items to make them worse.
- Cast Speed Modifiers on Rings and Amulets are no longer shared with Foci and Wands. For Rings and Amulets these Modifiers now roll at slightly higher levels. The highest tier Cast speed modifier for Rings now rolls at level 60, and at level 66 for Amulets. The maximum values on these modifiers are unchanged.
- Increased Banner Area of Effect Modifiers on Jewels now have values of 6-16% (previously 10-20%). Existing items can be updated to the new values with a Divine Orb.
- Desecrated Modifiers granting Instant Leech can no longer roll, existing Items will not be affected by this change.
- The "Squire's" Hybrid Physical Damage and Accuracy Modifier on Weapons now has a minimum level of 8 (previously 1). Existing items will have their level requirement changed.
- The "Journeyman's" Hybrid Physical Damage and Accuracy Modifier on Weapons now has a minimum level of 14 (previously 11). Existing items will have their level requirement changed.
- The "Precise" Accuracy modifier on Weapons now has a minimum level of 8 (previously 1). Existing items will have their level requirement changed.
- The "Reliable" Accuracy modifier on Weapons now has a minimum level of 13 (previously 11). Existing items will have their level requirement changed.
- The "Gladiatoral" Helm basetype has been renamed to Cassis Helm.
- Oswald no longer undercuts you for the Priceless Idols found in Act 3, now offering you 3,000, 4,000, and 6,000 Gold for each (previously 500, 1,000, and 1,500).
- The gold price of Weapons for asynchronous trade have been increased by approximately 50%
- The Desecrated Map Modifier "of Union" is no longer functional. This was a legacy modifier that only existed in the Early Access leagues.










































