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Torchlight: Infinite Vorax Season 11 New Skills

Written by:  U4N
Published: Jan 19, 2026
157

Season 11 of Torchlight: Infinite introduces a focused set of new skills designed around combo mechanics, positioning, and ailment scaling. The additions are practical rather than flashy, giving players more control over how they build melee and ailment-based setups in Vorax.

Season 11 New Active Skills

SkillTagSkill Effect (example at level 20)
Gale SlashPhysical, Combo, Area, Melee, Attack

Combo Starter 1: Charge forward, dealing 392% Weapon Damage to enemies in the path. This skill grants an additional +20% Attack Speed. Charge 3.5 meters; if the enemy is farther away, charge 6 meters instead.

 

Combo Starter 2: Spin forward to attack, dealing 392% Weapon Damage. Move 2.5 meters.


 

Combo Finisher: Leap and slam the ground ahead, dealing 392% Weapon Damage. This skill has an additional -50% Attack Speed. Jump up to 4 meters.


 

This skill's bonus to Attack Speed is subject to diminishing returns.

Spectral SlashPhysical, Combo, Area, Melee, Attack

Combo Starter 1: Slash forward, dealing 448% Weapon Damage to the first enemy hit and applying a Mark, causing them to take an additional +30% damage from this skill.


 

Combo Starter 2: Slash forward, dealing 448% Weapon Damage and spreading Marks from enemies to other enemies within 8 meters.


 

Combo Finisher: Smash the ground ahead, dealing 145% Weapon Damage and summoning up to 5 Clones to leap and slash enemies with Marks, each dealing 145% Weapon Damage. This skill has an additional -40% Attack Speed.


 

Clones have a 70% Shotgun Effect decay coefficient. The damage from the first Clone does not decay.

Shockwave WarcryWarcry

Using this skill unleashes a Warcry: Taunt nearby enemies.


 

For each enemy affected, Combo Finisher gains an additional +6% Damage and Ailment Damage, up to 8 stacks.


 

While the skill persists, each time you use a Combo Finisher, Combo skills gain +6% Skill Area, up to 5 stacks.

Torchlight: Infinite Spectral Slash

New Passive Skills

SkillTagSkill Effect (example at level 20)
Ailment AmplificationArea, AuraWhen activated, you and allied units within a certain area gain a buff: Additional +23.5% Ailment Damage, +10% chance to inflict Ailment, +10% Ailment Persistent Time.
Precise Ailment AmplificationArea, AuraWhen activated, you and allied units within a certain area gain a buff: Additional +25% Ailment Damage, +17% chance to inflict Ailment, +10% Ailment Persistent Time.

New Support Skills

SkillTagSkill Effect (example at level 20)
Spell TangleSupport, SpellThe Supported Skill is converted into a Tangle skill. The Supported Skill gains an additional +25% Damage.
Manifold EntanglementSupport, SpellWhen using the Supported Skill, create Tangles equal to the Tangle Quantity upper limit. The Supported Skill gains an additional +20% Damage.
Activation Medium: TangleSupport, Activation MediumThe Supported Skill is converted into a Tangle skill. If the Tangle Quantity within 20 meters is below the upper limit, automatically create Tangles. The Supported Skill gains an additional +25% Damage (T0).
Gale Slash: Onslaught (Magnificent)SupportFor every 5 meters moved recently, the Supported Skill gains an additional +8.8% Damage (multiplicative), up to 5 stacks.
Gale Slash: Dominance (Magnificent)Support

When the Combo Starter of the Supported Skill scores a Critical Strike, gain 2 Combo Points; this effect can only Trigger once per skill use.

The Supported Skill gains an additional +30% Damage.

Gale Slash: Brutality (Noble)Support

After using Combo Starter 1 of the Supported Skill, gain 3 Combo Points, cooldown 4 seconds.

For each Combo Point spent, the Combo Finisher of the Supported Skill gains an additional +9% Critical strike damage, up to 12 stacks.

Gale Slash: Soaring (Noble)Support

The Supported Skill has -10% Attack Speed.

The movement distance of Combo Starter 2 of the Supported Skill is increased to 3.5 meters.

The maximum leap distance of the Combo Finisher of the Supported Skill is increased to 7 meters.

The Combo Finisher of the Supported Skill now deals Damage again after a short delay.

The Supported Skill gains an additional -10% Damage.

Spectral Slash: Detonation (Magnificent)Support

When a Clone of the Supported Skill defeats an enemy, there is a 50% chance to cause an Explosion, dealing 80% On Hit Damage.

The Supported Skill gains an additional +29% Damage.

Spectral Slash: Synchrony (Noble)Support

The Combo Finisher of the Supported Skill is changed to summon 3 Clones around you. The Clones slam the ground in place and consecutively create 3 Explosions forward.

The Combo Finisher of the Supported Skill gains an additional +108% On Hit Damage.

The Supported Skill gains an additional +37% Damage.

Spectral Slash: Legion (Noble)Support

For each Enemy Count within 15 meters, the Combo Finisher of the Supported Skill summons 1 additional Clone, up to 5 additional Clones.

The Supported Skill gains an additional +17% Damage.

Summary

The new Vorax Season 11 skills are built around control, timing, and synergy rather than raw power spikes. Combo sequencing, positioning, and ailment management matter more than ever. Players who enjoy deliberate melee gameplay and layered skill interactions will find these additions flexible and practical for long-term builds.

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