The inclusion of Mount Akina (the fictional name for Mount Haruna from Initial D) in Forza Horizon 6 is one of the most anticipated features of the Japan setting.
Based on early 2026 map reveals, a replica of Mount Akina (Mount Haruna) is confirmed for Forza Horizon 6. Known for its seven consecutive hairpins and Initial D fame, this mountain pass is featured on the Japan-themed map, designed for drift and touge racing.
The Map & Geography
- Mt. Haruna (Akina): The developers have confirmed that the Gunma-inspired region features a detailed recreation of Mt. Haruna. While the game uses the real-world name, the community has leaned heavily into the "Akina" connection.
- Scale and Realism: The pass includes the iconic five consecutive hairpins. The roads are roughly 15–20% wider than their real-life counterparts to accommodate high-speed arcade racing, though they remain significantly tighter than standard Horizon main roads.
- Location: It is situated toward the edge of the map, serving as a major hub for drift zones and "sprint" style mountain races.
Initial D & Car Culture Connections
- The AE86: The Toyota Sprinter Trueno AE86 is confirmed to return, allowing for "Ghost of Akina" builds.
- Reference Locations: Beyond Akina, other famous passes like the Hakone Nanamagari (known for its tight, stacked hairpins) and the Irohazaka jump-friendly corners are also on the FH6 map.
- Visual Vibes: Specific EventLab props and liveries lean into the 90s street racing aesthetic, including tofu shop decals and specialized nighttime lighting effects in the mountain biomes.
Gameplay Experience
- Drifting Focus: The Akina section serves as the premier location for the drifting community, offering long, continuous downhill stretches for those who buy FH6 credits online to build the ultimate drift machines.
- Verticality: FH6 emphasizes "layered" map design, meaning the mountain passes offer significant elevation changes that affect car performance and tuning, particularly for underpowered "touge" builds.
作者簡介
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