購物車空
繼續購物Silencer II is a rare muzzle modification in Arc Raiders. It reduces weapon noise by 40%, helping you stay less noticeable during fights. Compared to basic silencers, Silencer II offers a stronger noise reduction while keeping weight low, making it a practical upgrade for many weapons.
This guide explains what the Silencer II blueprint is, how to get it, how crafting works, and when it is worth using.
The Silencer II blueprint unlocks permanent access to crafting the Silencer II mod. Without the blueprint, you can only rely on random drops, which is unreliable over time.
Once learned, the blueprint allows you to craft Silencer II whenever you have the materials and the required station level.

Silencer II can be equipped on a wide range of firearms, including:
This wide compatibility makes the blueprint useful even as you change loadouts.
There are two known ways to access Silencer II:
Most players rely on crafting after unlocking the blueprint, especially if they use suppressed weapons often.
After learning the blueprint, Silencer II can be crafted at the Gunsmith.
| Ingredients | Station & Requirements | Result |
|---|---|---|
| 2 × Mod Components | Gunsmith Level 3 | 1 × Silencer II |
| 8 × Wires | Silencer II Blueprint learned |
Crafting is straightforward and relatively cheap for a rare mod, especially compared to higher-tier attachments.
For players who want steady access without relying on random drops, some choose to Buy Arc Raiders Silencer II blueprints from U4N. This can save time and reduce uncertainty, especially if you regularly craft suppressed weapons. It’s simply an option for those who prefer planning ahead and focusing on gameplay rather than repeated scavenging.
The Silencer II blueprint does not have a guaranteed spawn point. It is part of the general blueprint loot pool and is obtained through exploration and looting.
1. High-Value Containers
The blueprint can appear in weapon crates, locked containers, supply caches, and other high-tier loot sources found during raids.
2. Night Missions
Night missions tend to provide better overall loot quality. Many players prefer these missions when actively farming blueprints.
3. Dense Loot Areas
Areas with multiple buildings, locked rooms, or underground sections often contain more containers per run, increasing blueprint chances over time.
4. Mission and Enemy Rewards
Some missions or tougher enemies can drop blueprints or reward them upon completion, though this is less predictable.
Because the drop is random, consistency matters more than speed. Repeated runs that focus on strong loot routes usually pay off.
If you choose not to learn it, the blueprint can also be sold for in-game currency.
If you no longer need a Silencer II, it can be broken down for resources.
| Item | Recycling | Salvaging |
|---|---|---|
| Silencer II | 1 × Mod Components 2 × Wires | 2 × Mechanical Components |
This makes Silencer II a safe craft even if your needs change later.
Silencer II is most useful when:
It does not eliminate noise entirely, but the reduction is noticeable and often enough to avoid drawing extra attention.
For most players, yes. The blueprint offers:
If you regularly use suppressed or semi-stealth playstyles, unlocking the Silencer II blueprint is a practical long-term choice.
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