購物車空
繼續購物Season 5 Week 6 Trials in ARC Raiders are now available, giving players another opportunity to earn points, collect rewards, and improve their leaderboard position. For players also interested in ARC Raiders BluePrints, weapons, and other useful resources, completing these weekly challenges can be a good way to make steady progress while exploring different map conditions.
Trials become available once you reach player level 15. They function as a weekly progression and ranking system, with a fresh set of challenges introduced every week. Completing the objectives earns points, and enough points can turn into up to three stars for each challenge. Since every star provides a reward, finishing all three stages is worthwhile even if you are not focused on the leaderboard.

Each weekly Trials set contains five challenges. Every challenge has three star levels, meaning players can earn three separate rewards by reaching the required point thresholds. The objectives are designed around different parts of the game, including exploration, looting, combat, and specific map conditions.
Your accumulated points also affect your position on the weekly leaderboard. Players are grouped into leaderboards containing 100 players within the same rank. Finishing near the top can provide a significant advantage when the weekly Trials reset.
The top 20 players receive a 2x promotion to higher ranks, while the following 30 positions receive a 1x promotion. Meanwhile, players near the bottom can be demoted. Because of this, earning three stars across the Week 6 challenges can be useful for both rewards and long-term progression.
One of the Week 6 objectives requires players to find several types of ARC units, including Probes, Couriers, and Assessors. The easiest approach is to play during map conditions where these targets are more likely to appear.
Electromagnetic Storm and Close Scrutiny are particularly useful conditions for this challenge. Instead of rushing through the area, take time to search different sections of the map and keep an eye out for the required targets.
You do not necessarily need to complete the entire objective in one match. If your run becomes dangerous, it is usually better to extract safely and continue the challenge in another deployment rather than losing valuable equipment.
The next challenge focuses on Bird Nests, which become available when the Bird City map condition is active. These nests can be found around the chimneys in areas such as Old Town and West Village on Buried City.
Because the map condition is only active during scheduled periods, pay attention to the current conditions before starting a run specifically for this objective. Once Bird City is active, move through the relevant areas and search the chimneys for the nests.
Try not to spend too much time searching after you have completed the required progress. Other players may also be targeting the same locations, so collecting your loot and reaching extraction safely should remain a priority.
Another Week 6 objective requires players to damage flying ARC units with Snap Blast grenades. You do not need to destroy the target completely. The important part is dealing damage with the required equipment.
Wasps and Hornets are convenient targets because they are smaller flying enemies that can be easier to engage than heavily armored units. Rocketeers can also count, but they are more dangerous and can make the challenge unnecessarily difficult if you are not prepared.
Bring enough Snap Blasts before entering a deployment and look for flying targets during normal exploration. This lets you make progress without forcing yourself into an especially risky fight.
For the beach container objective, you need to visit Riven Tides while the Beachcombing map condition is active. Bring detectors with you because they can help locate dig spots and other useful areas along the beach.
The coastline contains several types of lootable objects, including containers, cooler boxes, and regular boxes. Search carefully as you move along the beach rather than concentrating on one location.
Since this objective depends on a particular map condition, check whether Beachcombing is active before committing to the run. If it is not available, there is little reason to spend resources trying to force progress on this challenge.
The final challenge asks you to damage flying ARC enemies with Hullcracker. Wasps, Hornets, Fireflies, and Rocketeers can all be useful targets for completing this objective.
Hullcracker can be obtained from the store or exchanged through the appropriate weekly option. Once you have one, save it for a suitable encounter instead of using it randomly. Smaller flying enemies can be easier targets because you can focus on completing the Trial without taking on an unnecessarily difficult fight.
As with the Snap Blast objective, remember that the goal is to deal damage rather than eliminate every target. This makes it possible to complete the challenge while keeping your ammunition and other supplies under control.
The best way to complete the Season 5 Week 6 Trials is to combine objectives whenever possible. For example, if a deployment has the required map condition, prioritize that challenge rather than entering a random match. This reduces wasted trips and helps preserve valuable resources.
You should also avoid taking unnecessary risks simply to finish the final points of a Trial. Extracting successfully allows you to keep your equipment and continue working toward the next star in another run.
Once you have earned three stars from all five challenges, you should have a strong point total for the weekly leaderboard. A high placement can lead to better rank progression when the next Trials cycle begins.
If you are short on specific weapons or combat equipment needed for the final objectives, you can buy ARC Raiders Weapons to prepare for upcoming Trial runs. Having the right gear ready can make these challenges faster and reduce the need to abandon a deployment because you lack the equipment required for a particular objective.
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