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Pokémon Legends: Z-A – All Alpha Pokémon Locations Guide
Zubo
Oct 27, 2025
531

Alpha Pokemon make a triumphant return in Pokemon Legends: Z-A, redefining how players experience overworld exploration and challenge encounters. These larger, red-eyed variants are not just visually intimidating—they boast enhanced stats, aggressive AI, and often hold rare items, making them perfect for both collectors and competitive trainers. Scattered across Lumiose City's 20 Wild Zones and various urban Sectors, Alphas bring a layer of strategy and excitement that rewards patience, observation, and preparation.

Whether you're an explorer aiming to complete the Alpha Pokedex or a battler seeking the best IV foundations, understanding where these creatures spawn—and under what conditions—is key to mastering Z-A's endgame content.

List of All Legends Z-A: Alpha Pokémon Locations

How to get Alpha Pokémon in Pokémon Legends Z-A

Pokemon Legends: Z-A – Alpha Pokemon Location List

PokemonLocation(s)LevelTypeCondition / Notes
PidgeyWild Zone 1 (Most westerly roof); Wild Zone 5 (Rooftops)24–25Normal / Flying
FletchlingWild Zone 1 (Near middle signpost)17Normal / FlyingDay only
BunnelbyWild Zone 1 (Near northern exit)15NormalNight only
PatratWild Zone 2 (Middle area)18NormalNight only
StaryuWild Zone 2 (South-east corner)31WaterNight only
MagikarpWild Zone 2 (South-east corner)30WaterDay only
LitleoWild Zone 3 (Inside stone building)23Fire / Normal
EspurrWild Zone 3 (North-eastern building)19Psychic
GastlyWild Zone 4 (Northern side)21Ghost / PoisonDay only
SpinarakWild Zone 4 (Mausoleum)21Bug / Poison
BellsproutWild Zone 5 (Middle road)24Grass / Poison
WhirlipedeWild Zone 5 (South-eastern garden)27Bug / Poison
PidgeottoWild Zone 5 (Rooftops)30Normal / Flying
HoundourWild Zone 6 (Near stalls)30Dark / FireNight only
HoundoomWild Zone 6 (Opposite battle court)33Dark / Fire
PikachuWild Zone 6 (Northern rooftop)42ElectricNight only
MagikarpWild Zone 6 (Beneath bridge, North)40WaterNight
BinacleWild Zone 6 (Beneath bridge, South)32Rock / Water
FletchinderWild Zone 7 (Central plaza)33Fire / Flying
HippopotasWild Zone 7 (Central plaza)32GroundDay only
KrokorokWild Zone 8 (Circling zone in sand)38Ground / Dark
CameruptWild Zone 8 (Central plaza)39Fire / GroundDay only
DrilburWild Zone 8 (Outer rim)35Ground
MeowsticWild Zone 9 (Middle rooftop)42Psychic
ManectricWild Zone 9 (North-west rooftop)41Electric
ArbokWild Zone 10 (Middle rooftop)52Poison
WatchogWild Zone 10 (Eastern rooftop)41Normal
SharpedoWild Zone 10 (Middle water area)41Water / Dark
SlowbroWild Zone 11 (Northern top level)44Water / Psychic
ClawitzerWild Zone 12 (Water)43Water
AvaluggWild Zone 12 (Water)55Ice
AbomasnowWild Zone 12 (South of battle court)36Grass / Ice
WeepinbellWild Zone 13 (Southern side)46Grass / PoisonDay only
TrevenantWild Zone 13 (Northern side)47Ghost / GrassNight only
ExcadrillWild Zone 14 (Middle area)48Ground / Steel
GourgeistWild Zone 15 (Middle road area)52Ghost / Grass
BanetteWild Zone 15 (Western garden)53GhostNight only
BeedrillWild Zone 15 (Western garden)52Bug / PoisonDay only
AmpharosWild Zone 16 (Northern garden)52Electric
PyroarWild Zone 17 (Northern area)57Fire / Normal
MawileWild Zone 17 (Rooftops)56Steel / Fairy
SalamenceWild Zone 18 (Road area)61Dragon / Flying
LopunnyWild Zone 18 (Near scaffolding)55Normal
ClefableWild Zone 19 (Pavilion)60FairyNight only
FurfrouWild Zone 19 (Pavilion)58NormalDay only
Zone 20 Tower AlphasBeneath tower63Various TypesMassive cluster (All Lv. 63): Stunfisk, Vaporeon, Raichu, Simisage, Florges, Eelektross, Diggersby, Clefable, Gogoat, Malamar, Alakazam, Scolipede, Gengar, Heliolisk, Chandelure, Barbaracle, Machamp, Dragalge, Vanilluxe
KakunaMagenta Sector 9 (On tree in square)19Bug / PoisonDestroy rocks to reach
RaltsCourtyard behind Quasartico Inc.24Psychic / FairyNight only
FlabebeJaune Sector 2 (Rooftops)23Fairy
PidgeotJaune Sector 4 (Rooftops)42Normal / Flying
DedenneBleu Sector 8 (Rooftops)29Electric / Fairy
PansearBleu Sector 6 (Rooftops)27Fire
LarvitarBleu Sector 7 (Rooftops)31Rock / Ground
RioluRouge Sector 4 (Rooftops)27Fighting
RaltsVert Sector 4 (Inner courtyard)21Psychic / Fairy
KlefkiSewers – Bleu Sector 3 (Down first ladder)47Steel / Fairy
SkrelpSewers – Bleu Sector 3 (Easterly room) / Magenta Sector 8 (Westerly room)46–47Poison / Water
HaunterSewers – Bleu Sector 3 (Northern room)47Ghost / Poison
LitwickSewers – Bleu Sector 3 (Northern room)47Ghost / Fire
ArbokLysandre Labs59Poison
HonedgeLysandre Labs58Steel / Ghost
DoubladeLysandre Labs59Steel / Ghost
HoundoomLysandre Labs60Dark / Fire
SteelixWild Zone 3 (Main Mission 40)70Steel / Ground
GalladeWild Zone 5 (Main Mission 40)70Psychic / Fighting
PangoroWild Zone 9 (Main Mission 40)70Fighting / Dark
BunnelbySide Mission 1: “A Big Old Bunnelby”10Normal
WeedleSide Mission 43: “A Big Weedle Problem”45Bug / Poison
WatchogSide Mission 71: “The Burning Gaze of Watchog”50Normal

This table covers all known Alpha Pokemon in Pokemon Legends: Z-A across Wild Zones, City Sectors, the Sewers, and story missions. Levels range from early-game 15s (Bunnelby) to postgame 70s (Steelix, Gallade, Pangoro). Some Alphas are time-sensitive (Day/Night) or mission-locked, while others form clusters like the Level 63 tower Alphas in Zone 20. Tracking spawn patterns and mission progress is crucial for a full Alpha collection.

Analysis

From a gameplay perspective, Alpha Pokemon are more than just elite overworld spawns—they represent Z-A's core design philosophy: exploration through reward and risk.

  • Spawn Diversity: Alphas appear under different time cycles, weather conditions, and mission triggers, forcing players to adapt their scouting strategies. For instance, Houndour only spawns at night in Zone 6, while Weepinbell prefers daylight in Zone 13.
  • Zone Progression: Early zones (1–5) introduce manageable threats like Pidgey and Espurr, teaching players stealth and timing. Mid-tier zones (6–13) gradually introduce stronger, dual-typed Pokemon such as Manectric and Trevenant. Late zones (14–20) then escalate into boss-tier challenges, with Alphas like Salamence, Ampharos, and the formidable tower cluster of Level 63 Pokemon.
  • Sector Depth: Urban and sewer areas host unique species rarely found in the Wild Zones—Ralts, Klefki, Skrelp, and Haunter—emphasizing exploration of Lumiose's hidden interiors.
  • Endgame Utility: High-level Alphas (Lv. 70) tied to missions like Steelix and Gallade are ideal for Hyper Training and IV optimization, reinforcing the connection between Alpha hunting and competitive team-building.

This layered design keeps Alpha hunting engaging even after completing the main story, providing incentives for postgame exploration and mastery.

For players looking to complete their Pokedex or strengthen their lineup beyond Alpha encounters, collecting rare variants is the next big step. Shiny hunters, in particular, can take their journey further by seeking trusted marketplaces to buy shiny Pokemon ZA, ensuring a full, customized roster ready for both battle and showcase.

Summary

Alpha Pokemon in Pokemon Legends: Z-A embody the thrill of discovery and mastery. They're not simply stronger foes—they're milestones in your journey through Lumiose City. Each encounter offers opportunities to test strategies, collect rare species, and expand your team with high-IV partners. By understanding spawn locations, time-based conditions, and zone progression, players can methodically complete their Alpha Pokedex while enjoying one of the game's most rewarding mechanics.

Whether you're farming for perfection or simply exploring every rooftop and tunnel, tracking down these powerful Pokemon transforms Z-A into a living, breathing ecosystem—one where every corner hides a potential Alpha encounter waiting to challenge you.

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