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Continue ShoppingThe LAS-17 Double-Edge Sickle (DES) is a high-risk, high-reward primary weapon that exchanges user safety for scaling damage and armor penetration. To use it effectively, you must build specifically to mitigate its self-damaging heat and fire effects.

Unlike standard laser weapons that simply stop firing when they overheat, the Double-Edge Sickle has its safety limiters removed.
The weapon’s stats change based on its current heat percentage:
| Heat Level | Damage | Armor Penetration | Effect on User |
|---|---|---|---|
| 0-25% | 55 | Light | None |
| 26-50% | 55 | Medium | 10 HP/sec damage |
| 51-90% | 70 | Medium | 20 HP/sec damage |
| 91-100% | 70 | Heavy | User catches fire (50+ HP/sec) |
These items are considered non-negotiable for a "meta" DES build:
The DES's power scales with its heat level:
The LAS-17 Double-Edge Sickle (often called the "Dickle" by the community) is a high-risk, high-reward primary that gains power as it heats up. To use it effectively, your loadout must focus on managing the self-inflicted fire damage that occurs when you reach its maximum damage state.
This setup is widely considered the standard for maximizing the weapon's "infinite fire" potential.
In Helldivers 2, the choice between the LAS-16 Sickle and the LAS-17 Double-Edge Sickle comes down to reliability versus high-risk power.
| Feature | LAS-16 Sickle | LAS-17 Double-Edge Sickle |
|---|---|---|
| Armor Pen | Light (fixed) | Light → Medium → Heavy (ramps with heat) |
| Damage | 55 (fixed) | 55 → 70 (ramps with heat) |
| Safety | High (overheats/cools quickly) | Low (damages user; catch fire at 91%+ heat) |
| Ammo | Infinite (if heat-managed) | Infinite (does not shut off; burns health) |
| Playstyle | "Assault Rifle" chaff clearing | "Laser Minigun" for heavies |
Pick the LAS-16 Sickle if you want a reliable, easy-to-use laser rifle that frees up your armor and booster slots for more general utility.
Pick the LAS-17 Double-Edge if you enjoy "building" around a weapon and want a primary that can double as a heavy-killing machine at the cost of your own health.
Choosing between the LAS-17 Double-Edge Sickle and the AR-2 Coyote depends on whether you prefer "infinite" high-risk laser fire or reliable incendiary assault rifle performance.
| Feature | LAS-17 Double-Edge Sickle | AR-2 Coyote |
|---|---|---|
| Ammo | Infinite (if heat is managed/tanked) | Magazine-based (45 rounds) |
| Max Penetration | Heavy (at max heat) | Medium |
| Requirement | Fire-resistant armor mandatory | Flexible armor choices |
| Ideal Faction | All (versatile but high maintenance) | Terminids/Illuminate (fire weakness) |
Use the Double-Edge Sickle if you are willing to build your entire loadout around it for maximum damage. Choose the Coyote for a more traditional, highly effective assault rifle that excels at setting groups of enemies ablaze.
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