Season 2 Ranking System – What's Changed
1. Rankings Based on Highest Record
- The season leaderboards and rankings are now calculated based on each player's highest performance record rather than cumulative points over time.
- This means your best run (e.g., highest score or best time) determines your rank rather than adding up all results.
2. Class‑Specific Ranking Rewards
- Season rewards are distributed based on class‑specific leaderboards — each class gets its own ranking list.
- Players will be ranked and rewarded relative to others of the same class, making fairer comparisons and more balanced rewards by class type.
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Season 2 Quality‑of‑Life Updates (Major Improvements)
NCsoft's Season 2 roadmap also includes a slate of updates designed to reduce grind, smooth gameplay, and improve overall user experience:
Ticket Consumption Improvements
- Expedition and Transcendence ticket consumption systems have been reworked to reduce player fatigue and streamline gameplay during repeated runs.
New Arcana Slots
- Additional Arcana slots are being added, giving players more flexibility in builds and customization.
Class‑Based Ranking Systems for Key Content
- Ascension Trial and Daily Dungeon leaderboards will now be class‑segmented, meaning performance rankings are measured separately for each class in these systems — aligning better with the class‑specific reward change.
Expanded Sync Options
- Armor sync options are being broadened to give players greater control over appearance and stat alignment across gear sets.
Boss Mechanic Adjustments
- Certain boss fights that previously emphasized heavy melee targeting are being eased and tuned so that melee classes are less fatiguing to complete.
Summary
Ranking recalculation by highest record encourages players to optimize their best runs instead of simply grinding quantity — rewarding precision and peak performance.
Meanwhile, class‑specific rewards and leaderboards help create a fairer competitive environment where classes are judged within their own context.
The quality‑of‑life improvements reflect ongoing tuning from NCsoft aimed at reducing grind‑induced fatigue and improving accessibility to high‑end content — from ticket systems to Arcana slots and synchronized armor setups.
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