In Path of Exile patch 3.28 (Mirage League), the Keepers of the Flame (3.27) mechanic has been integrated into the core game with several significant balance changes and Atlas Passive Tree updates.
Core Integration & Mechanics
- Accessibility: Ailith and the Hiveborn spawn naturally starting in Act 6.
- The Genesis Tree: Now fully grown by default, with reduced points available in subtrees.
- Changes: Grafts are removed, and a new currency, Flesh of Xesht, transforms Breach Uniques.
Keepers of the Flame Changes 3.28
Keepers of the Flame as a Core League.
Thanks to your help, Ailith and the Order of the Keepers of the Flame have managed to curb the onslaught of the Breachlords, but the fight is not yet over. Ailith and the Order have solidified their position, and will continue to offer assistance and rewards as you drive back the Hiveborn across Wraeclast.
- You now encounter Ailith for the first time at the Mud Flats entrance in the Coast in Act 6, where she will enlist your aid in the fight against the Hiveborn.
- Breach Hives and Unstable Breaches now spawn in areas from Act 6 Mud Flats onwards.
- Multiple Unstable Breaches can spawn in areas. However, Breach Hives and Unstable Breaches cannot both be present in areas. Areas also cannot contain more than one Breach Hive.
- Breach Hives in areas have approximately 30% less radius.
- Reduced the visual size of walls and other objects within Breach Hive encounters.
- Walls within Breach Hives can now be instantly destroyed by damage from players and their allies. This can only be done while the encounter is not in progress.
- Added a new currency, Flesh of Xesht: transforms a Breach Unique to its alternate version.
- Breachstones are now non-functional. They can be traded to a vendor in exchange for a Hivebrain Gland (and not asking too many questions).
- The following items have been removed, and existing items will be deleted upon logging in: Fleshgraft, Growing Wombgift, Augmentation Implant, Exalted Implant, Regal Implant, Unstable Implant, Draining Eshgraft, Jolting Eshgraft, Replicating Eshgraft, Storming Eshgraft, Aegis Tulgraft, Freezing Tulgraft, Squalling Tulgraft, Summoning Tulgraft, Battering Uulgraft, Hardening Uulgraft, Impaling Uulgraft, Spiking Uulgraft, Erupting Xophgraft, Flamecaller Xophgraft, Molten Xophgraft, and Stoking Xophgraft.
- Hivebrain Glands now directly open portals to a Hive Colony, rather than being used alongside a Map to add an entrance to a Hive Colony within that area.
- The Genesis Tree is now fully grown by default, meaning all wombs will be accessible from the start - you will still need to work with Ailith to unlock points to allocate and use each branch to its full potential.
- Graftblood has been renamed to Hiveblood.
- Grafts can no longer be grown from the Genesis Tree. The corresponding branch has been pruned.
- The Graft Locker no longer stores Graft Items and has been renamed to "Wombgift Locker" as a result.
- Provisioning Wombgifts can no longer grow Weapon or Quiver items on the Genesis Tree.
- Generally reduced the total number of points you can earn in each Genesis Tree subtree.
- Several passives on the Genesis Tree have been rebalanced to make the rewards more appropriate for a core league.
- There is now more variance at endgame for the Item Level of items generated from growing Equipment Wombs on the Genesis Tree, and removed most sources of guaranted additional Item Levels.
- The Breachlord Achievement now requires you to kill It That Was Tul and It That Was Esh.
- Ailith no longer sells Fleshgrafts.
- Hiveblood no longer requires Grafts to store, and has a maximum capacity of 100,000. Hiveblood is shared across all characters within a League.
- Added several Breach clusters to the Atlas Passive Tree.
- Added a new Atlas Keystone, Dimensional Foothold, which grants Breach encounters in your Maps are always Hives.
- Added a new Atlas Keystone, Enemy at the Gates, which grants Breach encounters in your Maps are always unstable Breaches.
- Existing Valdo Maps with "Area contains the Hidden" instead now grant "Area contains the Remembered".
- Existing Valdo Maps with "Area contains a Breachlord and Area contains additional Breaches" instead now have "Area contains additional Unstable Breaches". All Unstable Breaches must be Stabilised and Closed in order to claim the reward from the area.
- All Breach Scarabs have been reworked, the Breach Scarab has been renamed to Breach Scarab of the Hive and has Area contains a Breach Hive.
- Breach Scarab of Snares has been renamed to Breach Scarab of Instability and has Area contains 2 additional Unstable Breaches.
- Breach Scarab of Lordship has been renamed to Breach Scarab of the Marshal and has Unstable Breaches in Area contain a Boss, and Breach Hives in Area lead to a Hive Fortress.
- Breach Scarab of Splintering has been renamed to Breach Scarab of the Incensed Swarm and has Ailith's skills in Area instead enrage the Hive, increasing the Difficulty and Reward of subsequent waves.
- Breach Scarab of Resonant Cascade now has Unstable Breaches in Areas are 10% faster for each Unstable Breach already opened, and Monsters from Unstable Breaches in Areas have increased Difficulty and Reward for each Unstable Breach already opened.
- All Breach Scarabs have a limit of 1, except for Breach Scarab of the Instability which has a limit of 2.
- The Breach sub-stash in the Fragment Stash Tab is now Remove-Only.
- The following Divination Cards have been temporarily disabled: The Bargain, The Eye of Terror, The Obscured, and The Puzzle. Existing Divination Cards cannot be turned in currently.
- Foulborn Berek's Respite can no longer roll Ignited Enemies you Kill Explode, dealing 5% of their Life as Fire Damage which cannot Ignite.
- Foulborn The Embalmer can no longer roll on Killing a Poisoned Enemy, nearby Enemies are Poisoned.
- Foulborn Reverberation Rod now has Socketed Gems are Supported by Level 1 Greater Spell Cascade (instead of Awakened Spell Cascade).
- The below changes can be applied to existing items with a Divine Orb and a side of regret.
- Foulborn Tulborn now has +2-3 to Level of all Cold Spell Skill Gems (previously +2-4)
- Foulborn The Red Dream now has Passives granting Fire Resistance or all Elemental Resistances in Radius also grant increased Maximum Life at 50% of its value (previously 75%).
- Foulborn The Green Dream now has Passives granting Cold Resistance or all Elemental Resistances in Radius also grant increased Maximum Mana at 75% of its value (previously 100%).
- Foulborn The Blue Dream now has Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant increased Maximum Energy Shield at 75% of its value (previously 100%).
- Foulborn Hand of Thought and Motion now has 3% increased Accuracy Rating per 25 Intelligence (previously 5% increased Accuracy Rating).
- Foulborn Choir of the Storm now has Mana is increased by 1% per 4% Overcapped Lightning Resistance (previously 50% of Overcapped Lightning Resistance, or in other words 1% per 2%).
- Foulborn Deidbell now has 20-35% increased Warcry Buff Effect (previously 25-50%).
- Foulborn Ghostwrithe has your Maximum Energy Shield is equal to 40% of your Maximum Life (previously 50%).
- Foulborn Doon Cuebiyari now has 1% increased maximum Energy Shield per 25 Strength when in Off Hand (previously per 16 Strength).
- Foulborn Doon Cuebiyari now has 1% increased maximum Mana per 18 Strength when in Main Hand (previously per 12 Strength).
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