In Path of Exile 3.28: Mirage, the Atlas Passive Tree has undergone significant structural changes, including starting your exploration from the center of the Atlas. Abyss remains a core mechanic for farming Experience (XP), high-value Abyss Jewels, and Stygian Vises.
Abyss Atlas Tree
Count
Name
Category
Description
1
Reactive Swarm
Notable
Abysses in your Maps spawn 10% increased Monsters for each prior Pit in that Abyss
8
Abyss Chance
Normal
Your Maps have +8% chance to contain an Abyss
Scarabs dropped in your Maps have 8% increased chance to be Abyss Scarabs
Abyss Atlas Tree
Count
Name
Category
Description
1
Abyssal Army
Notable
Abyss Monsters in your Maps grant 50% increased Experience
Abysses in your Maps spawn 50% increased Monsters
1
Rare Item Abyssal Socket Chance
Normal
Abyssal Troves and Stygian Spires in your Maps have 5% chance to drop a Rare Item with an Abyssal Socket
1
Votive Hoard
Notable
Abyssal Troves and Stygian Spires in your Maps have 20% chance to drop a Rare Item with an Abyssal Socket
1
Abyss Monsters and Experience
Normal
Abyss Monsters in your Maps grant 10% increased Experience
Abysses in your Maps spawn 5% increased Monsters
Abyss Atlas Tree
Count
Name
Category
Description
1
Underground Kingdom
Notable
Your Maps have +2% chance to contain an Abyss per 2% increased Pack Size
Abyss Atlas Tree
Count
Name
Category
Description
2
Abyssal Depths Chance and Stygian Spire Chance
Normal
Abysses in your Maps have 5% increased chance to lead to an Abyssal Depths
Abysses in your Maps that do not lead to an Abyssal Depths have 5% increased chance to lead to a Stygian Spire
2
Stygian Spire Chance
Normal
Abysses in your Maps that do not lead to an Abyssal Depths have 10% increased chance to lead to a Stygian Spire
1
Inspired Darkness
Notable
Stygian Spires in your Maps drop Items with +1 to Item Level
2
Abyssal Depths Chance
Normal
Abysses in your Maps have 10% increased chance to lead to an Abyssal Depths
1
Awakened Depths
Notable
Abysses in your Maps have 100% increased chance to lead to an Abyssal Depths
Abyss Atlas Tree
Count
Name
Category
Description
3
Abyssal Jewel Chance
Normal
Abyssal Troves and Stygian Spires in your Maps have 10% increased chance to contain or drop an Abyss Jewel
1
Corrupted Gaze
Notable
Abyss Jewels found in Abyssal Troves or dropped by Stygian Spires in your Maps have 20% chance to be Corrupted and have 5 or 6 random Modifiers
Abyss Atlas Tree
Count
Name
Category
Description
1
Ancient Conflict
Notable
Abyssal Troves and Stygian Spires in your Maps have 10% chance to drop an Abyss Scarab
3
Abyss Monster Count
Normal
Abysses in your Maps spawn 5% increased Monsters
PoE 3.28 Abyss Atlas Passive Changes
Ancient Conflict: This notable now grants Abyssal Troves and Stygian Spires a 10% chance to drop an Abyss Scarab (increased from 3%).
The Straight and Narrow: This Atlas Passive has been reinstated to the tree for the 3.28 Mirage expansion.
Ancient Decay: The pathing to this notable has been shortened by one small node, and those small nodes now provide 25% slower Expedition Detonation speed (previously 5%).
Core Abyss Strategy & Notables
To maximize Abyss in 3.28, focus on these key clusters and notables:
Abyssal Army: Essential for XP farming, as it increases the number of monsters spawned from Abysses and grants them increased damage and life.
Corrupted Gaze: High-value for trade; it provides a chance for Abyss Jewels to drop as corrupted with 5-6 modifiers.
Underground Kingdom: Increases the chance of encountering Abyssal Depths, which are required for unique items like Amanamu’s Gaze or Shroud of the Lightless.
Trail of Destruction: Increases the number of monsters spawned by Abysses.
Synergies and Farming Tips
Best Maps: Dunes is a top choice due to its open layout, which prevents Abyss "cracks" from getting stuck and allows for easy boss clearing.
Delirium Synergy: Abyss is excellent for Delirium Orbed maps because it adds a massive amount of monster density to the map. However, it can be difficult for Delirium Mirrors because the Abyss may move in the opposite direction of the fog.
New Progressions: You now gain 1 Atlas Skill Point per Unique Map completed (up to 10 total), and overall total skill points have been increased, allowing for more comprehensive tree builds.
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