Upgrades a normal item to rare or reforges a rare item, guaranteeing one property.
Stack Size: 10.
One Handed Weapon: 1% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them
Two Handed Weapon: 2% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them
Gloves: 5% increased Attack and Cast Speed for each nearby Enemy, up to a maximum of 30%
Boots: 5% increased Movement Speed for each nearby Enemy, up to a maximum of 50%
Body Armour: (70-90)% increased Global Defences if there are no Defence Modifiers on other Equipped Items
Helmet: +6 to Level of Socketed Gems while there is a single Gem Socketed in this Item
Shield: (2-4)% of Armour applies to Fire, Cold and Lightning Damage taken from Hits if you have Blocked Recently
Quiver: Projectiles can Chain from any number of additional targets in Close Range
Amulet: (40-60)% increased Duration of Ailments of types you haven't inflicted Recently
Ring: Left ring slot: Skills supported by Unleash have +1 to maximum number of Seals
Right ring slot: Shockwave has +1 to Cooldown Uses
Belt: Equipped Magic Flasks have 30% increased effect on you if no Flasks are Adjacent to them
How to use it?
Right click this item then left click a normal or rare item to apply it.
How to get it?
Obtained as an Essence reward from Essence found in a Mirage.
Empowered Leagues and Rewards: The magic of the Mirage will augment any other league mechanic that appears within its dominion. Warped into existence by the Astral realm, these encounters behave differently, and can sometimes provide strange and powerful rewards.
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