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Continue ShoppingUsed to the Weight is a passive skill in ARC Raiders found at the start of the Conditioning branch. It is designed to mitigate the movement speed penalties associated with carrying heavier protective gear.
Effect: Reduces the movement speed penalty incurred by wearing Medium and Heavy shields. Skill Points: You can invest up to 5 points into this skill.
| Name | Stats |
|---|---|
| Name | Used To The Weight |
| Description | Wearing a shield doesn't slow you down as much. |
| Skill Affected | Movement Speed |
| Known Value(s) | Reduces the penalty of medium & heavy shields by up to 50%. Example: Heavy Shield drops to 7.5% from 15%, and Medium Shield to 2.5% from 5% |
| Max Points | 5 |
| Requires | - |
Each point typically reduces the shield speed penalty by roughly 10% of the penalty's value (e.g., at 5 points, it reduces the penalty by 50%).
Note: Some community tests suggest that at max level (5/5), it may negate the heavy shield penalty entirely or by up to 15% total, though 50% reduction of the base penalty is the most widely reported value.

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Mobility: It allows you to maintain higher agility and movement speed while staying protected by the highest-tier shields.
Skill Tree Progression: It is the foundational skill required to unlock further utility in the Conditioning tree, such as Blast-Born and Gentle Pressure.
Strategic Use: It is highly recommended for players who prefer Heavy Shields for maximum durability but do not want to be "turtled" or easily outrun by other players.
PvP Advantage: Players who use the Heavy shield with this skill report significantly better performance in PvP encounters, as the extra durability often outweighs the slight loss in speed.
High Efficiency: It is often cited as one of the most useful early-game unlocks because it allows you to maintain mobility while benefiting from the increased protection of higher-tier shields.
Essential for Tank Builds: The skill reduces the movement speed penalty imposed by heavier shields. For a Medium shield, it can reduce the penalty to as little as 3%, and for a Heavy shield, down to about 8%.
Tier Placement: It is typically the first skill in the Conditioning tree and is a prerequisite for unlocking other utility skills like Blast-Born (explosion recovery) and Gentle Pressure (silent breaching).
Practicality: It is considered an essential "free upgrade" for players who use a shield regularly—which is most raiders—as it helps prevent the "over-encumbered" status while carrying heavy loot.
Synergy: It pairs well with other weight-related skills like Loaded Arms, which reduces the weight of equipped weapons by 50%.
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