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PoE Breach Atlas Tree 3.28

作者: U4N
發佈日期: Mar 05, 2026
3178

In Path of Exile 3.28 (Mirage League), the Atlas Passive Tree for Breach has been significantly reworked as the mechanic officially goes "core" with new systems and rewards.

Breach Atlas Tree

CountNameCategoryDescription
5Breach Hiveblood QuantityNormal
  • 5% increased Quantity of Hiveblood found in your Maps
4Breach Pack SizeNormal
  • Breach Monsters in your Maps have 5% increased Pack Size
3Breach Wombgift QuantityNormal
  • 5% increased Quantity of Wombgifts found in your Maps
1Swelling RanksNotable
  • Breach Monsters in your Maps have 20% increased Pack Size
  • 20% increased Quantity of Wombgifts found in your Maps

Breach Atlas Tree

CountNameCategoryDescription
8Breach ChanceNormal
  • Your Maps have +8% chance to contain Breaches
  • Scarabs dropped in your Maps have 8% increased chance to be Breach Scarabs
1Fortified DominanceNotable
  • Breach Hives in your Maps have 40% increased chance to lead to Fortresses
  • Breach Bosses in your Maps have 25% chance to be Duplicated
1Violent SkirmishNotable
  • Breach Encounters in your Maps are 20% faster

Breach Atlas Tree

CountNameCategoryDescription
4Breach Flammable BurrowsNormal
  • Breach Hives in your Maps have 20% increased number of Flammable Burrows
4Additional Unstable Breach ChanceNormal
  • Your Maps which contain Unstable Breaches have 10% chance to contain an additional Unstable Breach
1Massing ForcesNotable
  • Your Maps which contain Unstable Breaches have 10% chance to contain two additional Unstable Breaches
1Adaptive ReactionNotable
  • Flammable Burrows in your Maps have 100% increased Explosion Radius
  • Hive Monsters in your Maps have 4% increased Toughness per Flammable Burrow destroyed
  • Hive Encounters in your Maps grant 2% increased Hiveblood and Wombgifts per Flammable Burrow destroyed
  • (The higher toughness a monster has, the less damage it takes. A monster with 100% increased Toughness takes 50% less damage, a monster with 200% increased toughness takes 67% less damage, and so on. Reduced toughness causes monsters to take more damage)

Breach Atlas Tree

CountNameCategoryDescription
1Broken BorderNotable
  • Your Maps have +20% chance to contain Breaches
  • Scarabs dropped in your Maps have 20% increased chance to be Breach Scarabs
2Breach Magic Monster ChanceNormal
  • Breaches in your Maps spawn 8% increased Magic Monsters
1Evolving HivesNotable
  • Breaches in your Maps spawn 25% increased Magic Monsters
  • Breaches in your Maps spawn 25% increased Rare Monsters
1Breach Magic Monsters and ChanceNormal
  • Breaches in your Maps spawn 6% increased Magic Monsters
  • Your Maps have +6% chance to contain Breaches
  • Scarabs dropped in your Maps have 4% increased chance to be Breach Scarabs

Breach Atlas Tree

CountNameCategoryDescription
2Provisioning Wombgift ChanceNormal
  • Wombgifts found in your Maps have 25% increased chance to be Provisioning
1Fecund ColonyNotable
  • Breach Bosses in your Maps have 50% chance to drop an additional Wombgift
  • Grasping Coffers in your Maps have 50% increased chance to contain Wombgifts
2Lavish Wombgift ChanceNormal
  • Wombgifts found in your Maps have 25% increased chance to be Lavish
2Mysterious Wombgift ChanceNormal
  • Wombgifts found in your Maps have 25% increased chance to be Mysterious
2Ancient Wombgift ChanceNormal
  • Wombgifts found in your Maps have 25% increased chance to be Ancient
PoE Breach Atlas Tree

Key Changes in 3.28

  • Multiple Modes: Breach can now be played in different "modes" (e.g., Unstable Breach or Hive farming), allowing you to tailor your strategy.
  • New Clusters: Several new Breach clusters have been added to the Atlas Tree.
  • Reward Rework: The Breach reward "tree" no longer generates rare weapons or quivers but can still produce Foulborn unique weapons.
  • Fortress Mechanic: Accessing the "Fortress" now requires investment through specific Atlas nodes or scarabs; it is no longer a guaranteed part of the encounter.
  • Investment Cost: Unlike in 3.27, Breach is no longer "free." To make it profitable, you must invest points into the Atlas tree and use Breach Scarabs.
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