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Arc Raiders Showstopper Grenade: How to get, Crafting Recipe

作者: U4N
發佈日期: Jan 13, 2026
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Showstopper is a rare grenade in Arc Raiders designed to disable enemies rather than deal damage. After a short delay, it detonates and stuns targets within its blast radius. Used well, it creates safe openings for repositioning, revives, or coordinated pushes instead of raw eliminations.

What the Showstopper Does

The Showstopper is a quick-use stun grenade. Once thrown, it arms briefly and then releases a concussive effect that stuns enemies caught in range.

Key points:

  • It does not deal damage.
  • Its value comes from crowd control and timing.
  • Best used to interrupt actions or create space.

This makes it useful in both PvE encounters and tense PvP situations where control matters more than firepower.

Arc Raiders Showstopper Grenade

Stats Overview

AttributeValue
Item TypeGrenade (Quick Use)
RarityRare
Weight0.4
Stack Size5
Sell Price2,200 Coins
ARC Stun Duration7 seconds
Raider Stun Duration2 seconds
Effect Radius6 meters

These stats show that the Showstopper is lightweight, stackable, and efficient to carry without overloading your inventory.

There are some practical limits in real play. For example, Showstopper may not stop every part of a large enemy unit, and how much it disrupts them can vary by where you hit.

Where to Get Showstopper

There are two main ways to acquire Showstoppers during progression:

1. Scavenging During Raids

You can find Showstoppers as loot while exploring raid areas. They may appear in standard containers or higher-value caches, so thorough looting improves your chances.

2. Crafting

Crafting requires learning the Showstopper Blueprint first. Once unlocked, you can produce them at the appropriate station.

Since it's a rare item, it isn't as common as standard grenades, and you may need to plan routes that favour military or industrial loot zones to find it more reliably.

For players who prefer to save time or fill specific gaps in their loadout, some choose to buy Arc Raiders items instead of relying only on raid drops. In that case, U4N is often seen as a safer option. It offers a structured marketplace with clear order steps, seller checks, and order tracking, which helps reduce uncertainty. For most players, using U4N to buy Arc Raiders items safely is simply a practical supplement to normal gameplay, not a replacement for it.

Crafting Requirements

IngredientsCrafting RequirementsResult
1× Advanced Electrical Components
1× Voltage Converter
Explosives Station (Level 3)
Showstopper Blueprint required
1× Showstopper

Crafting is reliable once the blueprint is unlocked, but it does require mid-tier components, so planning ahead helps.

How Players Use Showstopper

Showstopper is a utility tool focused on disruption, not damage. Its value comes from timing and placement.

Common uses include:

  • Managing ARC groups: Stunning smaller machines can interrupt their advance and give your team time to reset.
  • Player encounters: In PvP situations, a well-timed stun can create an opening to disengage or reposition.
  • Controlling objectives: When facing multiple threats in a tight area, Showstopper can reduce pressure for a short moment.

It is important to remember that Showstopper does not eliminate threats. It only pauses them briefly, so players should always plan their next move before throwing it.

Recycling and Salvaging

If you no longer need Showstoppers, they can be broken down for materials.

ActionMaterials Returned
Recycling2× Battery
1× Electrical Components
Salvaging2× Battery

This makes unused grenades a reasonable source of batteries rather than wasted inventory space.

Tips

  • Open fights safely: Toss a Showstopper before entering tight spaces.
  • Interrupt threats: Use it to stop ARC units or enemy Raiders mid-action.
  • Support teammates: Stuns create time for revives or regrouping.
  • Avoid overuse: Because it deals no damage, pairing it with follow-up actions is important.

Used with restraint and intent, the Showstopper fits players who value control, positioning, and team play over direct damage.

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