Cart Empty
Continue ShoppingMost players get Noobini Pizzanini from the Red Carpet when it spawns there. When it appears, you can buy it for $25. After you purchase it, the brainrot will usually walk/route itself toward your base.
In general, you should expect other players to try to “snipe” it after you buy it, because this brainrot can be rebought by someone else for 150% of its base cost. When that happens, it changes direction and heads to the newest buyer's base instead. This can repeat multiple times as long as players keep paying the higher price.
Yes. The second common way is stealing it from someone else, which is a core feature of Steal a Brainrot. Usually, if you see a Noobini Pizzanini heading across the map (or sitting at a base with weak defenses), it becomes a target because it's cheap and easy to replace, so players take risks with it.
Noobini Pizzanini is a Common brainrot that produces $1 per second and costs $25.
It's widely treated as a starter brainrot: most players buy it early because it's affordable and shows up often enough to rely on.

Based on how it appears in-game, Noobini Pizzanini uses a classic “noob” style that most Roblox players recognize:
In practice, players usually identify it quickly because the colors are high-contrast and the “noob” look stands out among flashier brainrots.
Here's the basic info players usually care about:
Usually it's because:
That said, it also has a downside: it has the lowest income in the game, so most players replace or upgrade past it quickly.
In general, this mechanic turns Noobini Pizzanini into a “tug-of-war” item:
Most players handle this in one of two ways:
Noobini Pizzanini does not require a ritual. It's also one of the brainrots that has a baby variant that does not require a ritual, and most players get that baby variant from the Craft Machine.
Yes, it has a “Los” version. In general, players treat it as a related variant rather than a completely separate progression step.
In practice, treat those stacked-income numbers as uncertain. Players often share trait math that changes with updates or gets calculated differently, so it's smart to verify in your own session if you're planning around it.
Usually, the best use is:
Most players don't keep it as a long-term main earner because $1/s is too slow once other options open up.